OctFusion:基于八维扩散模型的三维形状生成

Bojun Xiong, Si-Tong Wei, Xin-Yang Zheng, Yan-Pei Cao, Zhouhui Lian, Peng-Shuai Wang
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引用次数: 0

摘要

扩散模型已成为一种流行的三维生成方法。然而,扩散模型要想高效生成多样化和高质量的三维图形仍具有挑战性。在本文中,我们介绍了 OctFusion,它可以在单个 Nvidia4090 GPU 上在 2.5 秒内生成任意分辨率的三维形状,并且保证提取的网格是连续的和多边形的。OctFusion 的关键组件是基于八度的潜在表示法和相应的扩散模型。该表示法结合了隐式神经表示法和显式空间八叉树的优点,并通过基于八叉树的变异自动编码器进行学习。所提出的扩散模型是一种统一的多尺度 U-Net,可以在不同的八叉树级之间实现权重和计算共享,并避免了广泛使用的级联扩散方案的复杂性。我们在 ShapeNet 和 Objaverse 数据集上验证了 OctFusion 的有效性,并在形状生成任务上取得了最先进的性能。我们证明了 OctFusion 的可扩展性和灵活性,它能为纹理网格生成生成高质量的色域,并根据文本摘要、草图或类别标签生成高质量的三维形状。我们的代码和预训练模型可在(url{https://github.com/octree-nn/octfusion}.
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OctFusion: Octree-based Diffusion Models for 3D Shape Generation
Diffusion models have emerged as a popular method for 3D generation. However, it is still challenging for diffusion models to efficiently generate diverse and high-quality 3D shapes. In this paper, we introduce OctFusion, which can generate 3D shapes with arbitrary resolutions in 2.5 seconds on a single Nvidia 4090 GPU, and the extracted meshes are guaranteed to be continuous and manifold. The key components of OctFusion are the octree-based latent representation and the accompanying diffusion models. The representation combines the benefits of both implicit neural representations and explicit spatial octrees and is learned with an octree-based variational autoencoder. The proposed diffusion model is a unified multi-scale U-Net that enables weights and computation sharing across different octree levels and avoids the complexity of widely used cascaded diffusion schemes. We verify the effectiveness of OctFusion on the ShapeNet and Objaverse datasets and achieve state-of-the-art performances on shape generation tasks. We demonstrate that OctFusion is extendable and flexible by generating high-quality color fields for textured mesh generation and high-quality 3D shapes conditioned on text prompts, sketches, or category labels. Our code and pre-trained models are available at \url{https://github.com/octree-nn/octfusion}.
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