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引用次数: 0
摘要
精确定位是同时定位和绘图(SLAM)系统有效运行的基本前提。传统的视觉 SLAM 基于静态环境,因此在动态环境中表现不佳。虽然针对动态环境提出了许多视觉 SLAM 方法,但这些方法通常都基于一定的先验知识。本文以 ORB-SLAM3 为基础,介绍了无需任何先验知识的动态 SLAM 算法 DZ-SLAM,以处理场景中的未知动态元素。这项工作首先介绍了 FastSAM,以实现全面的图像分割。然后,它提出了一种基于自适应阈值的密集光流方法来识别环境中的动态元素。最后,将 FastSAM 与光流方法相结合,并将其嵌入 SLAM 框架,以消除动态物体,提高动态环境中的定位精度。实验表明,与最初的 ORB-SLAM3 算法相比,本文提出的算法可减少高达 96% 的绝对轨迹误差;与目前最先进的算法相比,我们的算法可减少高达 46% 的绝对轨迹误差。总之,本文提出的无需先验知识的动态物体分割方法可以显著降低 SLAM 算法在各种动态环境中的定位误差。
DZ-SLAM: A SAM-based SLAM algorithm oriented to dynamic environments
Precise localization is a fundamental prerequisite for the effective operation of Simultaneous Localization and Mapping (SLAM) systems. Traditional visual SLAM is based on static environments and therefore performs poorly in dynamic environments. While numerous visual SLAM methods have been proposed to address dynamic environments, these approaches are typically based on certain prior knowledge. This paper introduces DZ-SLAM, a dynamic SLAM algorithm that does not require any prior knowledge, based on ORB-SLAM3, to handle unknown dynamic elements in the scene. This work first introduces the FastSAM to enable comprehensive image segmentation. It then proposes an adaptive threshold-based dense optical flow approach to identify dynamic elements within the environment. Finally, combining FastSAM with optical flow method and embedding it into the SLAM framework to eliminate dynamic objects and improve positioning accuracy in dynamic environments. The experiment shows that compared with the original ORB-SLAM3 algorithm, the algorithm proposed in this paper reduces the absolute trajectory error by up to 96%; Compared to the most advanced algorithms currently available, the absolute trajectory error of our algorithm can be reduced by up to 46%. In summary, the proposed dynamic object segmentation method without prior knowledge can significantly reduce the positioning error of SLAM algorithm in various dynamic environments.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.