{"title":"扩展三维地质实体建模方法,用于不连续变形分析","authors":"Xing Wang, Xiaodong Fu, Qian Sheng, Jian Chen, Jingyu Kang, Jiaming Wu","doi":"10.1002/nag.3887","DOIUrl":null,"url":null,"abstract":"With the development of 3D discontinuous deformation analysis (DDA) in precise stress fields and crack propagation problems, it has also demonstrated outstanding capabilities in solving continuous–discontinuous problems. However, currently, 3D DDA modeling primarily focuses on generating rock joint networks and developing 3D cutting algorithms. Correspondingly, 3D geological modeling methods are not yet mature, and establishing 3D models often demands substantial time. The lack of supporting preprocessing modeling methods and corresponding visual operation interfaces significantly hampers the development of 3D DDA. This method builds upon advanced research achievements in unmanned aerial vehicle oblique photography, 3D reconstruction, 3D cutting, computer graphics, and visualization program design. This research establishes a 3D geological entity modeling method for 3D DDA and constructs a comprehensive program using relevant C++ libraries and C language interfaces. In this method, a 3D geological model that incorporates geological elements such as strata and faults is initially established using non‐uniform rational B‐splines (NURBSs) surfaces as the boundary of the solid model. Subsequently, finite element meshing is applied, followed by corresponding topology transformation, resulting in a 3D block system model suitable for 3D DDA calculation. To cater for diverse application scenarios, continuous–discontinuous models integrated with subblocks and models of arbitrary polyhedra can be established. The proposed method has been validated through several typical modeling examples, showing its ability to rapidly and generate 3D high‐precision geological reality models suitable for 3D DDA calculations. Additionally, some techniques used in this method can be extended for modeling other numerical simulation methods, warranting further research.","PeriodicalId":13786,"journal":{"name":"International Journal for Numerical and Analytical Methods in Geomechanics","volume":"8 1","pages":""},"PeriodicalIF":3.4000,"publicationDate":"2024-11-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Extension of a 3D Geological Entity Modeling Method for Discontinuous Deformation Analysis\",\"authors\":\"Xing Wang, Xiaodong Fu, Qian Sheng, Jian Chen, Jingyu Kang, Jiaming Wu\",\"doi\":\"10.1002/nag.3887\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With the development of 3D discontinuous deformation analysis (DDA) in precise stress fields and crack propagation problems, it has also demonstrated outstanding capabilities in solving continuous–discontinuous problems. 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Subsequently, finite element meshing is applied, followed by corresponding topology transformation, resulting in a 3D block system model suitable for 3D DDA calculation. To cater for diverse application scenarios, continuous–discontinuous models integrated with subblocks and models of arbitrary polyhedra can be established. The proposed method has been validated through several typical modeling examples, showing its ability to rapidly and generate 3D high‐precision geological reality models suitable for 3D DDA calculations. 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引用次数: 0
摘要
随着三维非连续变形分析(DDA)在精确应力场和裂缝扩展问题方面的发展,它在解决连续-非连续问题方面也表现出了卓越的能力。然而,目前三维 DDA 建模主要侧重于生成岩石节理网络和开发三维切割算法。相应地,三维地质建模方法尚未成熟,建立三维模型往往需要大量时间。缺乏配套的预处理建模方法和相应的可视化操作界面也极大地阻碍了三维 DDA 的发展。该方法建立在无人机倾斜摄影、三维重建、三维切割、计算机图形学和可视化程序设计等先进研究成果的基础上。该研究为三维 DDA 建立了一种三维地质实体建模方法,并利用相关的 C++ 库和 C 语言接口构建了一个综合程序。在该方法中,首先使用非均匀有理 B 样条(NURBS)曲面作为实体模型的边界,建立包含地层和断层等地质元素的三维地质模型。随后,应用有限元网格划分,并进行相应的拓扑转换,最终形成适合三维 DDA 计算的三维块体系统模型。为了满足不同的应用场景,可以建立与子块和任意多面体模型集成的连续-非连续模型。通过几个典型的建模实例验证了所提出的方法,表明该方法能够快速生成适合三维 DDA 计算的三维高精度地质现实模型。此外,该方法中使用的一些技术可扩展用于其他数值模拟方法的建模,值得进一步研究。
Extension of a 3D Geological Entity Modeling Method for Discontinuous Deformation Analysis
With the development of 3D discontinuous deformation analysis (DDA) in precise stress fields and crack propagation problems, it has also demonstrated outstanding capabilities in solving continuous–discontinuous problems. However, currently, 3D DDA modeling primarily focuses on generating rock joint networks and developing 3D cutting algorithms. Correspondingly, 3D geological modeling methods are not yet mature, and establishing 3D models often demands substantial time. The lack of supporting preprocessing modeling methods and corresponding visual operation interfaces significantly hampers the development of 3D DDA. This method builds upon advanced research achievements in unmanned aerial vehicle oblique photography, 3D reconstruction, 3D cutting, computer graphics, and visualization program design. This research establishes a 3D geological entity modeling method for 3D DDA and constructs a comprehensive program using relevant C++ libraries and C language interfaces. In this method, a 3D geological model that incorporates geological elements such as strata and faults is initially established using non‐uniform rational B‐splines (NURBSs) surfaces as the boundary of the solid model. Subsequently, finite element meshing is applied, followed by corresponding topology transformation, resulting in a 3D block system model suitable for 3D DDA calculation. To cater for diverse application scenarios, continuous–discontinuous models integrated with subblocks and models of arbitrary polyhedra can be established. The proposed method has been validated through several typical modeling examples, showing its ability to rapidly and generate 3D high‐precision geological reality models suitable for 3D DDA calculations. Additionally, some techniques used in this method can be extended for modeling other numerical simulation methods, warranting further research.
期刊介绍:
The journal welcomes manuscripts that substantially contribute to the understanding of the complex mechanical behaviour of geomaterials (soils, rocks, concrete, ice, snow, and powders), through innovative experimental techniques, and/or through the development of novel numerical or hybrid experimental/numerical modelling concepts in geomechanics. Topics of interest include instabilities and localization, interface and surface phenomena, fracture and failure, multi-physics and other time-dependent phenomena, micromechanics and multi-scale methods, and inverse analysis and stochastic methods. Papers related to energy and environmental issues are particularly welcome. The illustration of the proposed methods and techniques to engineering problems is encouraged. However, manuscripts dealing with applications of existing methods, or proposing incremental improvements to existing methods – in particular marginal extensions of existing analytical solutions or numerical methods – will not be considered for review.