数据对象:将日常物品重新设计为触觉情感界面

C. Zhu, Harshit Agrawal, P. Maes
{"title":"数据对象:将日常物品重新设计为触觉情感界面","authors":"C. Zhu, Harshit Agrawal, P. Maes","doi":"10.1109/ACII.2015.7344590","DOIUrl":null,"url":null,"abstract":"Data-Objects introduces the idea of re-designing physical objects that a person uses every day to act as tactile affective interfaces. Data-Objects are a means to provide users information about their use of different everyday objects and how it affects them. We do this by re-designing the objects to embed information in the physical body of the object itself without hampering its original functional capability. By 3D printing the body in a set period of time, differences in the information represented on the physical body over the time are aimed at highlighting patterns of how the usage of that object has been affecting the user. The overwhelming digital information that we are exposed to and the disconnect that it has from what it is representing makes the relation of the information to the different aspects of our life not effective. We think that using physical forms of objects to provide information can make the data more meaningful, enhancing the value of the object beyond its intended function. Physical forms can provide subliminal and tactile feedback to the users as they use the objects throughout the day, without specific visual attention. Being present physically ensures that people are more conscious of the data and patterns, and makes the data visible to other people as well.","PeriodicalId":6863,"journal":{"name":"2015 International Conference on Affective Computing and Intelligent Interaction (ACII)","volume":"43 1","pages":"322-326"},"PeriodicalIF":0.0000,"publicationDate":"2015-09-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Data-objects: Re-designing everyday objects as tactile affective interfaces\",\"authors\":\"C. Zhu, Harshit Agrawal, P. Maes\",\"doi\":\"10.1109/ACII.2015.7344590\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Data-Objects introduces the idea of re-designing physical objects that a person uses every day to act as tactile affective interfaces. Data-Objects are a means to provide users information about their use of different everyday objects and how it affects them. We do this by re-designing the objects to embed information in the physical body of the object itself without hampering its original functional capability. By 3D printing the body in a set period of time, differences in the information represented on the physical body over the time are aimed at highlighting patterns of how the usage of that object has been affecting the user. The overwhelming digital information that we are exposed to and the disconnect that it has from what it is representing makes the relation of the information to the different aspects of our life not effective. We think that using physical forms of objects to provide information can make the data more meaningful, enhancing the value of the object beyond its intended function. Physical forms can provide subliminal and tactile feedback to the users as they use the objects throughout the day, without specific visual attention. Being present physically ensures that people are more conscious of the data and patterns, and makes the data visible to other people as well.\",\"PeriodicalId\":6863,\"journal\":{\"name\":\"2015 International Conference on Affective Computing and Intelligent Interaction (ACII)\",\"volume\":\"43 1\",\"pages\":\"322-326\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-09-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 International Conference on Affective Computing and Intelligent Interaction (ACII)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ACII.2015.7344590\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 International Conference on Affective Computing and Intelligent Interaction (ACII)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ACII.2015.7344590","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

数据对象引入了重新设计人们每天使用的物理对象作为触觉情感界面的想法。数据对象是一种向用户提供关于他们使用不同的日常对象及其如何影响他们的信息的方法。我们通过重新设计对象来实现这一点,在不妨碍其原始功能的情况下,将信息嵌入对象本身的物理身体中。通过在一段时间内3D打印身体,在一段时间内物理身体上表示的信息的差异旨在突出该对象的使用如何影响用户的模式。我们接触到的铺天盖地的数字信息,以及它所代表的东西之间的脱节,使得信息与我们生活的不同方面的关系变得无效。我们认为用物体的物理形式来提供信息可以使数据更有意义,使物体的价值超出其预期的功能。物理形式可以为用户提供潜意识和触觉反馈,因为他们一整天都在使用这些物体,而不需要特定的视觉注意。在现场可以确保人们更清楚地意识到数据和模式,并使其他人也能看到数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Data-objects: Re-designing everyday objects as tactile affective interfaces
Data-Objects introduces the idea of re-designing physical objects that a person uses every day to act as tactile affective interfaces. Data-Objects are a means to provide users information about their use of different everyday objects and how it affects them. We do this by re-designing the objects to embed information in the physical body of the object itself without hampering its original functional capability. By 3D printing the body in a set period of time, differences in the information represented on the physical body over the time are aimed at highlighting patterns of how the usage of that object has been affecting the user. The overwhelming digital information that we are exposed to and the disconnect that it has from what it is representing makes the relation of the information to the different aspects of our life not effective. We think that using physical forms of objects to provide information can make the data more meaningful, enhancing the value of the object beyond its intended function. Physical forms can provide subliminal and tactile feedback to the users as they use the objects throughout the day, without specific visual attention. Being present physically ensures that people are more conscious of the data and patterns, and makes the data visible to other people as well.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Avatar and participant gender differences in the perception of uncanniness of virtual humans Neural conditional ordinal random fields for agreement level estimation Fundamental frequency modeling using wavelets for emotional voice conversion Bimodal feature-based fusion for real-time emotion recognition in a mobile context Harmony search for feature selection in speech emotion recognition
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1