Y. Kusumawati, Senovida Nur, Gadis Febriani, Cahyaning Umul, Yongkie Angkawijay, Chasandra Puspitasari, Gusti Pangestu
{"title":"KISAH KHOIRI","authors":"Y. Kusumawati, Senovida Nur, Gadis Febriani, Cahyaning Umul, Yongkie Angkawijay, Chasandra Puspitasari, Gusti Pangestu","doi":"10.33068/iccd.vol3.iss1.373","DOIUrl":null,"url":null,"abstract":"Covid-19 pandemic have quite significant impact on the Indonesia education especially for Early Chilhood Education (ECE). The Indonesian government made a new policy on education including encouraging online learning for students. This model which is strongly influenced by current technological trends as part of the 4.0 industrial revolution. For example: the using of sosial media channel in teaching learning activity. Based on design thinking process, this paper proposes a practical animation video “Kisah Khoiri” to suppoert teaching learning activity. This research used Design Thinking method through experiments and direct trials with data collected qualitatively through deep interviews with key community figures and direct observation of the sample community. The Semantic Differential method used to understand the response captured by users of the “Kisah Khoiri” animation video. This research is very important to help teachers to deliver the knowledge through animation video. Hopefully, this research can be used as a reference to published animation to support teaching learning activity relatively productive during the pandemic.","PeriodicalId":6698,"journal":{"name":"2019 IEEE 37th International Conference on Computer Design (ICCD)","volume":"7 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2021-10-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"KISAH KHOIRI\",\"authors\":\"Y. Kusumawati, Senovida Nur, Gadis Febriani, Cahyaning Umul, Yongkie Angkawijay, Chasandra Puspitasari, Gusti Pangestu\",\"doi\":\"10.33068/iccd.vol3.iss1.373\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Covid-19 pandemic have quite significant impact on the Indonesia education especially for Early Chilhood Education (ECE). The Indonesian government made a new policy on education including encouraging online learning for students. This model which is strongly influenced by current technological trends as part of the 4.0 industrial revolution. For example: the using of sosial media channel in teaching learning activity. Based on design thinking process, this paper proposes a practical animation video “Kisah Khoiri” to suppoert teaching learning activity. This research used Design Thinking method through experiments and direct trials with data collected qualitatively through deep interviews with key community figures and direct observation of the sample community. The Semantic Differential method used to understand the response captured by users of the “Kisah Khoiri” animation video. This research is very important to help teachers to deliver the knowledge through animation video. Hopefully, this research can be used as a reference to published animation to support teaching learning activity relatively productive during the pandemic.\",\"PeriodicalId\":6698,\"journal\":{\"name\":\"2019 IEEE 37th International Conference on Computer Design (ICCD)\",\"volume\":\"7 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-10-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 IEEE 37th International Conference on Computer Design (ICCD)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.33068/iccd.vol3.iss1.373\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE 37th International Conference on Computer Design (ICCD)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33068/iccd.vol3.iss1.373","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Covid-19 pandemic have quite significant impact on the Indonesia education especially for Early Chilhood Education (ECE). The Indonesian government made a new policy on education including encouraging online learning for students. This model which is strongly influenced by current technological trends as part of the 4.0 industrial revolution. For example: the using of sosial media channel in teaching learning activity. Based on design thinking process, this paper proposes a practical animation video “Kisah Khoiri” to suppoert teaching learning activity. This research used Design Thinking method through experiments and direct trials with data collected qualitatively through deep interviews with key community figures and direct observation of the sample community. The Semantic Differential method used to understand the response captured by users of the “Kisah Khoiri” animation video. This research is very important to help teachers to deliver the knowledge through animation video. Hopefully, this research can be used as a reference to published animation to support teaching learning activity relatively productive during the pandemic.