{"title":"检测室内场景在不同光照条件下的三维几何边界","authors":"Jie Ni, Tim K. Marks, Oncel Tuzel, F. Porikli","doi":"10.1109/WACV.2014.6836125","DOIUrl":null,"url":null,"abstract":"The goal of this research is to identify 3D geometric boundaries in a set of 2D photographs of a static indoor scene under unknown, changing lighting conditions. A 3D geometric boundary is a contour located at a 3D depth discontinuity or a discontinuity in the surface normal. These boundaries can be used effectively for reasoning about the 3D layout of a scene. To distinguish 3D geometric boundaries from 2D texture edges, we analyze the illumination subspace of local appearance at each image location. In indoor time-lapse photography and surveillance video, we frequently see images that are lit by unknown combinations of uncalibrated light sources. We introduce an algorithm for semi-binary nonnegative matrix factorization (SBNMF) to decompose such images into a set of lighting basis images, each of which shows the scene lit by a single light source. These basis images provide a natural, succinct representation of the scene, enabling tasks such as scene editing (e.g., relighting) and shadow edge identification.","PeriodicalId":73325,"journal":{"name":"IEEE Winter Conference on Applications of Computer Vision. IEEE Winter Conference on Applications of Computer Vision","volume":"34 1","pages":"1-8"},"PeriodicalIF":0.0000,"publicationDate":"2014-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Detecting 3D geometric boundaries of indoor scenes under varying lighting\",\"authors\":\"Jie Ni, Tim K. Marks, Oncel Tuzel, F. Porikli\",\"doi\":\"10.1109/WACV.2014.6836125\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The goal of this research is to identify 3D geometric boundaries in a set of 2D photographs of a static indoor scene under unknown, changing lighting conditions. A 3D geometric boundary is a contour located at a 3D depth discontinuity or a discontinuity in the surface normal. These boundaries can be used effectively for reasoning about the 3D layout of a scene. To distinguish 3D geometric boundaries from 2D texture edges, we analyze the illumination subspace of local appearance at each image location. In indoor time-lapse photography and surveillance video, we frequently see images that are lit by unknown combinations of uncalibrated light sources. We introduce an algorithm for semi-binary nonnegative matrix factorization (SBNMF) to decompose such images into a set of lighting basis images, each of which shows the scene lit by a single light source. These basis images provide a natural, succinct representation of the scene, enabling tasks such as scene editing (e.g., relighting) and shadow edge identification.\",\"PeriodicalId\":73325,\"journal\":{\"name\":\"IEEE Winter Conference on Applications of Computer Vision. IEEE Winter Conference on Applications of Computer Vision\",\"volume\":\"34 1\",\"pages\":\"1-8\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-03-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Winter Conference on Applications of Computer Vision. IEEE Winter Conference on Applications of Computer Vision\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/WACV.2014.6836125\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Winter Conference on Applications of Computer Vision. IEEE Winter Conference on Applications of Computer Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WACV.2014.6836125","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Detecting 3D geometric boundaries of indoor scenes under varying lighting
The goal of this research is to identify 3D geometric boundaries in a set of 2D photographs of a static indoor scene under unknown, changing lighting conditions. A 3D geometric boundary is a contour located at a 3D depth discontinuity or a discontinuity in the surface normal. These boundaries can be used effectively for reasoning about the 3D layout of a scene. To distinguish 3D geometric boundaries from 2D texture edges, we analyze the illumination subspace of local appearance at each image location. In indoor time-lapse photography and surveillance video, we frequently see images that are lit by unknown combinations of uncalibrated light sources. We introduce an algorithm for semi-binary nonnegative matrix factorization (SBNMF) to decompose such images into a set of lighting basis images, each of which shows the scene lit by a single light source. These basis images provide a natural, succinct representation of the scene, enabling tasks such as scene editing (e.g., relighting) and shadow edge identification.