具有角色的并发游戏结构

Hkhmt m`Sr Pub Date : 2013-03-04 DOI:10.4204/EPTCS.112.11
Truls Pedersen, Sjur K. Dyrkolbotn, Piotr Kazmierczak, Erik Parmann
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引用次数: 3

摘要

在下面的文章中,我们为众所周知的策略逻辑ATL提出了一种新的语义。它是基于向并发游戏结构中添加角色,即在每个状态下,每个代理只属于一个角色,并且角色指定在该状态下他可以使用的操作。我们展示了新语义的优点,提供了基于传感器网络的激励示例,并分析了模型检查的复杂性。
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Concurrent Game Structures with Roles
In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what actions are available to him at that state. We show advantages of the new semantics, provide motivating examples based on sensor networks, and analyze model checking complexity.
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审稿时长
24 weeks
期刊最新文献
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