General constrained deformations based on generalized metaballs

Xiaogang Jin, Youfu Li, Qunsheng Peng
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引用次数: 37

Abstract

Space deformation is an important tool in computer animation and shape design. We propose a new local deformation model based on generalized metaballs. The user specifies a series of constraints, which can be made up of points, lines, surfaces and volumes, their effective radii and maximum displacements; the deformation model creates a generalized metaball for each constraint. Each generalized metaball is associated with a potential function centered on the constraint, the potential function drops from 1 on the constraint to 0 on the effective radius. This deformation model operates on the local space and is independent of the underlining representation of the object to be deformed. The deformation can be finely controlled by adjusting the parameters of the generalized metaballs. We also present some extensions and the extended deformation model to include scale and rotation constraints. Experiments show that this deformation model is efficient and intuitive. It can deal with various constraints, which is difficult for traditional deformation model.
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基于广义元球的一般约束变形
空间变形是计算机动画和形状设计的重要工具。提出了一种基于广义元球的局部变形模型。用户指定一系列约束,这些约束可以由点、线、面和体组成,以及它们的有效半径和最大位移;变形模型为每个约束创建一个广义元球。每个广义元球都与一个以约束为中心的势函数相关联,势函数从约束上的1下降到有效半径上的0。这种变形模型作用于局部空间,与待变形物体的下划线表示无关。通过调整广义元球的参数,可以很好地控制变形。我们还提出了一些扩展和扩展变形模型,以包括尺度和旋转约束。实验结果表明,该变形模型是高效、直观的。它可以处理传统变形模型难以处理的各种约束。
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General constrained deformations based on generalized metaballs Efficient image-based rendering of volume data Graphics with shape property inheritance An efficient control over human running animation with extension of planar hopper model Shape space from deformation
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