Depression Prevention by Mutual Empathy Training: Using Virtual Reality as a Tool

Y. Li, H. Luo
{"title":"Depression Prevention by Mutual Empathy Training: Using Virtual Reality as a Tool","authors":"Y. Li, H. Luo","doi":"10.1109/VRW52623.2021.00017","DOIUrl":null,"url":null,"abstract":"The increasing number of diagnosed anxiety and depression has been aggravated by the COVID-19 pandemic, in addition to social alienation in modern life. Therapeutic intervention for depression using serious games is gaining popularity in recent years. However, the prevention for depression among people with sub-health status has not gained enough attention, and the avoidance of relapse depression under post-pandemic social alienation is ever more challenging. This paper proposes a novel approach to prevent depression and its recurrence through empathy training using interactive virtual reality game applications. This study explores the possibility that VR games, as an empathy machine, can grow into a social network with interpersonal mutual and empathetic support that benefits both prevention and intervention methods for depression.","PeriodicalId":256204,"journal":{"name":"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":"24 19","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW52623.2021.00017","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

Abstract

The increasing number of diagnosed anxiety and depression has been aggravated by the COVID-19 pandemic, in addition to social alienation in modern life. Therapeutic intervention for depression using serious games is gaining popularity in recent years. However, the prevention for depression among people with sub-health status has not gained enough attention, and the avoidance of relapse depression under post-pandemic social alienation is ever more challenging. This paper proposes a novel approach to prevent depression and its recurrence through empathy training using interactive virtual reality game applications. This study explores the possibility that VR games, as an empathy machine, can grow into a social network with interpersonal mutual and empathetic support that benefits both prevention and intervention methods for depression.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
通过相互共情训练预防抑郁症:使用虚拟现实作为工具
新型冠状病毒感染症(COVID-19)大流行加剧了焦虑和抑郁患者的增加,以及现代生活中的社会异化。近年来,利用严肃游戏对抑郁症进行干预治疗越来越受欢迎。然而,亚健康人群抑郁症的预防却没有得到足够的重视,在大流行后社会异化的情况下,如何避免抑郁症复发更是一个挑战。本文提出了一种利用交互式虚拟现实游戏应用进行共情训练来预防抑郁症及其复发的新方法。本研究探讨了虚拟现实游戏作为移情机器,发展成为具有人际相互和移情支持的社交网络的可能性,从而有利于抑郁症的预防和干预方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
[DC] Emotion Regulation via Eye Gaze Play with Emotional Characters: Improving User Emotional Experience by A Data-driven Approach in VR Volleyball Games Depression Prevention by Mutual Empathy Training: Using Virtual Reality as a Tool [DC] SharpView AR: Enhanced Visual Acuity for Out-of-Focus Virtual Content Remote adversarial VR serious game simulating COVID-19 infection spread and protection protocols
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1