Remote adversarial VR serious game simulating COVID-19 infection spread and protection protocols

Michail Pavlou, Konstantinos Kalatzis, Agapi Chrysanthakopoulou, Dimitrios Laskos, Sotiris Georgakopoulos, Dimitris Voultsidis, K. Moustakas
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引用次数: 1

Abstract

This paper presents Virtual Reality 3D interaction and simulation techniques in the context of the 2021 3DUI contest of the IEEE VR conference. This work discusses the design and development of a simulation based on COVID-19 indoor safety guidelines, aiming to familiarize and inform the potential users about the methods of transmission of SARS-CoV-2. These techniques are integrated in the context of a 2 players remote adversarial virtual reality serious-game, focusing on the education of the user, concerning airborne viruses transmission and health protection protocols through an entertaining gamified simulation.
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模拟COVID-19感染传播的远程对抗VR严肃游戏及防护方案
本文介绍了在IEEE VR大会2021年3DUI竞赛背景下的虚拟现实3D交互和仿真技术。这项工作讨论了基于COVID-19室内安全指南的模拟设计和开发,旨在使潜在用户熟悉并告知SARS-CoV-2的传播方法。这些技术被整合在一个2人远程对抗虚拟现实严肃游戏的背景下,通过一个有趣的游戏化模拟,重点是对用户的教育,关于空气传播病毒和健康保护协议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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