Cost sharing in distribution problems for franchise operations

A. Meca, M. G. Fiestras-Janeiro, M. Mosquera, I. García-Jurado
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Abstract

This paper studies the cost sharing problem in an inventory transportation system with multiple agents, where transportation costs are different for each agent. Orderings of a single item are placed jointly using an economic order quantity (EOQ) policy. Part of the ordering cost is shared, and part is specific to each agent and depends on the distance from the supplier (transportation cost). For this inventory situation, cooperation is not always profitable. We therefore examine when cooperation is profitable and how to divide the total cost in a way that ensures stability (no group of agents can improve by deviating from the total group) and computability. We use cooperative game theory to provide adequate answers to all those questions. We prove that if cooperation is profitable (the corresponding inventory game is subadditive), then we can always find coalitional stable allocations of the total cost (the core of the game is not empty). We further define two kinds of context-specific cost sharing rules and study their properties. The first one, which turns out to be coalitional stable (it always belongs to the core), is a cost sharing rule à la Shapley. The second one, simpler but not always coalitional stable, belongs to the family of proportional cost sharing rules.
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特许经营的配送成本分担问题
研究了具有多个代理的库存运输系统的成本分担问题,其中每个代理的运输成本不同。使用经济订单数量(EOQ)策略对单个产品进行联合订购。订购成本一部分是共享的,一部分是针对每个代理商的,取决于与供应商的距离(运输成本)。在这种库存情况下,合作并不总是有利可图的。因此,我们研究了什么时候合作是有利可图的,以及如何划分总成本,以确保稳定性(没有一组代理可以通过偏离总组而改进)和可计算性。我们使用合作博弈论为所有这些问题提供充分的答案。我们证明了如果合作是有利可图的(对应的库存博弈是次加性的),那么我们总能找到总成本的联盟稳定分配(博弈的核心不是空的)。我们进一步定义了两种情境下的成本分担规则,并研究了它们的性质。第一个是成本分担规则,这是联盟稳定的(它总是属于核心)。第二种更简单,但并不总是联合稳定的,属于比例成本分担规则家族。
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Game theory and operations management Cost sharing in distribution problems for franchise operations Subgame-perfection in positive recursive games Rationalizability, adaptive dynamics, and the correspondence principle in games with strategic substitutes Structural estimation of discrete-choice games of incomplete information with multiple equilibria
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