Principles for Teaching, Leading, and Participatory Learning with a New Participant: AI

Eugene G. Kowch, J. Liu
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引用次数: 3

Abstract

This paper discusses principles and practices that can optimize artificial intelligence (AI) in teaching and learning from the perspectives of leading organizational change and by reimaging learning activities with AI as a collaborative partner. Based on the Kowch's participatory teaching and learning (PTL) principles for networked organizations, the authors analyze the integration of new talent patterns emerging in more agile interdisciplinary education systems connected through information and technologies, and propose principles for collaboration through machines as AI participants and principles for designing new education systems where the teams with AI can thrive. Taking a different angle from the traditional linear education system design tasks and education institution redesigns, the proposed principles assume more time for education and training leaders to take stronger leadership roles in the creation of better teams with AI augmentation. We offer principles for designing education institutions that are capable of adapting with these innovations and we also offer principles for designing these next generation learning environments. Finally by "zooming in" on instruction and AI, we use Activity theory to imagine better inclusions of social and cultural components with AI as an important, emerging, and unscripted new partner.
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新参与者的教学、领导和参与式学习原则:人工智能
本文从领导组织变革的角度,通过与人工智能作为协作伙伴重新构想学习活动,讨论了可以优化人工智能(AI)在教学和学习中的原则和实践。基于科赫的网络组织参与式教学(PTL)原则,作者分析了通过信息和技术连接的更敏捷的跨学科教育系统中出现的新人才模式的整合,并提出了通过机器作为人工智能参与者进行协作的原则,以及设计具有人工智能团队的新教育系统的原则。与传统的线性教育系统设计任务和教育机构重新设计不同,所提出的原则为教育和培训领导者提供了更多的时间,让他们在通过人工智能增强创建更好的团队中发挥更强的领导作用。我们提供了设计能够适应这些创新的教育机构的原则,我们也提供了设计下一代学习环境的原则。最后,通过“放大”教学和人工智能,我们使用活动理论来想象更好地包含社会和文化成分,将人工智能作为一个重要的、新兴的、无脚本的新伙伴。
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