Realistic human head modeling with multi-view hairstyle reconstruction

Xiaolan Li, H. Zha
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引用次数: 5

Abstract

We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a user-assisted technique to register the uncalibrated images with the geometric model. A weighted averaging method is then used to extract a panoramic texture map from the input images. To recover the hairstyle of the specified person, a virtual photo plane is defined, according to a corresponding true photo plane, on which one input image is recorded. It provides hints to compute the 3D positions of the visual contour points of the hair from the images taken at different viewpoints. Finally, more hairs are grown to cover the whole region of the scalp using an interpolation method on the 3D scalp mesh surfaces.
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基于多视角发型重建的逼真人头造型
我们提出了一种从彩色图像和特定人物的几何头部模型构建逼真的三维头部模型的方法。通过简单的实验设置,我们采用用户辅助技术将未校准的图像与几何模型配准。然后使用加权平均法从输入图像中提取全景纹理图。为了恢复指定的人的发型,根据对应的真照片平面定义一个虚拟照片平面,并在其上记录一个输入图像。它提供了从不同视点拍摄的图像中计算头发视觉轮廓点的3D位置的提示。最后,利用三维头皮网格表面上的插值方法,使更多的头发生长到覆盖整个头皮区域。
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