The Use of Live Virtual Guides in Educational Applications

Vedad Hulusic, S. Rizvić
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引用次数: 3

Abstract

Serious games are becoming increasingly popular in education, science, medicine, religion, engineering, and some other fields. Additionally, serious heritage games, including virtual reconstructions and museums, provide a good environment for a synthesis of serious games and cultural heritage. This may be used for education in the form of edutainment, comprising various techniques, such as storytelling, visual expression of information, interactivity and entertainment \cite{vast09STAR}. This paper demonstrates a new concept of using live virtual guides in a Flash environment for cultural heritage virtual reconstruction. A pilot user study compares another approach using the X3D environment, highlighting the advantages and disadvantages of our concept. The introduced results can be easily adopted for serious games development.
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实时虚拟导览在教育应用中的应用
严肃游戏在教育、科学、医学、宗教、工程和其他一些领域越来越受欢迎。此外,包括虚拟重建和博物馆在内的严肃遗产游戏为严肃游戏和文化遗产的综合提供了良好的环境。这可以以寓教于乐的形式用于教育,包括各种技术,例如讲故事、信息的视觉表达、互动性和娱乐\cite{vast09STAR}。本文提出了在Flash环境下使用实时虚拟导游进行文物虚拟重建的新概念。试点用户研究比较了使用X3D环境的另一种方法,突出了我们的概念的优点和缺点。所介绍的结果可以很容易地用于严肃游戏开发。
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