{"title":"Extending pitchmatching algorithms to layouts with multiple grid constraints","authors":"H. Miyashita","doi":"10.1109/ASPDAC.1995.486231","DOIUrl":null,"url":null,"abstract":"Pitchmatching algorithms are widely used in layout environments where no grid constraints are imposed. However, realistic layouts include multiple grid constraints which facilitate the applications of automatic routing. Hence, pitchmatching algorithms should be extended to those realistic layouts. The paper formulates a pitchmatching problem with multiple grid constraints. An algorithm for solving this problem is constructed by extending conventional pitchmatching algorithms. The computational complexity is also discussed in comparison with a conventional naive algorithm. Finally, examples and application results to realistic layouts are presented.","PeriodicalId":119232,"journal":{"name":"Proceedings of ASP-DAC'95/CHDL'95/VLSI'95 with EDA Technofair","volume":"60 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of ASP-DAC'95/CHDL'95/VLSI'95 with EDA Technofair","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASPDAC.1995.486231","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Pitchmatching algorithms are widely used in layout environments where no grid constraints are imposed. However, realistic layouts include multiple grid constraints which facilitate the applications of automatic routing. Hence, pitchmatching algorithms should be extended to those realistic layouts. The paper formulates a pitchmatching problem with multiple grid constraints. An algorithm for solving this problem is constructed by extending conventional pitchmatching algorithms. The computational complexity is also discussed in comparison with a conventional naive algorithm. Finally, examples and application results to realistic layouts are presented.