Indoor Location Services through Multi-Source Learning-based Radio Fingerprinting Techniques

L. Sciullo, A. Trotta, M. D. Felice
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Abstract

Proximity advertising, smart parking and tourism are just examples of use-cases of location-based services that have become extremely popular in the last few years, also thanks to the pervasive diffusion of GNSS-enabled mobile devices. These devices, however, are not able guarantee adequate accuracy in indoor scenarios, that represent the actual frontier of next-generation location-based services. To this aim, we present in this paper Wireless Locator (WI-LO), a novel framework for the indoor localization of smartphone devices and the automation of location-based tasks. Through the WI-LO Web portal, users can import an indoor planimetry, set the Reference Points (RPs), and define the actions to execute at each RP or region or RPs. The WI-LO localization engine implements hybrid Radio Finger-Printing (RF) techniques, and it leverages on a variety of sensors embedded in Commercial Off The Shelf (COTS) smartphones (Wi-Fi, BLE, LTE, magnetometer). We investigate the utilization of Machine Learning (ML) techniques for the processing of the radio fingerprints of each source, and the application of fusion policies in order to aggregate the hard-decisions of each source. The evaluation analysis, conducted at the DISI@UNIBO department, confirms the ability of the WI-LO platform to deliver geo-fencing messages with over 90% accuracy, and it investigates the impact of different ML techniques, application parameters and scenario settings on the overall localization performance.
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基于多源学习的无线指纹识别技术的室内定位服务
近距离广告、智能停车和旅游只是基于位置的服务用例的例子,这些服务在过去几年中变得非常流行,这也要归功于支持gnss的移动设备的普及。然而,这些设备不能保证室内场景的足够准确性,这代表了下一代基于位置的服务的实际前沿。为此,我们在本文中提出了无线定位器(WI-LO),这是一种用于智能手机设备室内定位和基于位置的任务自动化的新框架。通过WI-LO Web门户,用户可以导入室内平面图,设置参考点(RP),并定义在每个RP或区域或RP上执行的操作。WI-LO定位引擎实现了混合无线指纹(RF)技术,并利用了商用现货(COTS)智能手机(Wi-Fi、BLE、LTE、磁力计)中嵌入的各种传感器。我们研究了利用机器学习(ML)技术来处理每个源的无线电指纹,并应用融合策略来聚合每个源的硬决策。在DISI@UNIBO部门进行的评估分析证实了WI-LO平台以超过90%的准确率传递地理围栏消息的能力,并调查了不同ML技术、应用程序参数和场景设置对整体本地化性能的影响。
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