{"title":"Design and Application of Landscape Design Space Perception Teaching Based on VR Virtual Environment Technology","authors":"Qingtian Liu, Yuanyuan Li","doi":"10.1109/ECEI57668.2023.10105359","DOIUrl":null,"url":null,"abstract":"The course of spatial sense of scale is the main part of the basic course of landscape planning and design. The project is included in the course module on the spatial sense of the scale of landscape design with immersive VR. The content describes the design, function, use, and teaching of an environmental design application to evaluate the students' sense of spatial scale and their feelings about different scale spatial structures. The experimental results show that this course can realistically simulate the spatial characteristics of real scenes, thus creating a VR environment for the experience of different indoor and outdoor 3D scenes and helping students develop an accurate sense of spatial scale. The results also show that the participant's evaluation of the vertical distance of the spatial structure is relatively accurate, while the evaluation of the user's density distance is relatively inaccurate. In the sense of spatial scale, the above squares need more open air, while the length of the trails below 4 m needs to be concentrated. For parks and hiking trails, the density of 10 m2/person is easy to feel congested, and the density of 15 m2/person is relatively suitable. Finally, the advantages and disadvantages of this design model are discussed on how to provide the opportunities and problems in the immersive virtual immersion design for the application of planning and design courses.","PeriodicalId":176611,"journal":{"name":"2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-02-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ECEI57668.2023.10105359","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The course of spatial sense of scale is the main part of the basic course of landscape planning and design. The project is included in the course module on the spatial sense of the scale of landscape design with immersive VR. The content describes the design, function, use, and teaching of an environmental design application to evaluate the students' sense of spatial scale and their feelings about different scale spatial structures. The experimental results show that this course can realistically simulate the spatial characteristics of real scenes, thus creating a VR environment for the experience of different indoor and outdoor 3D scenes and helping students develop an accurate sense of spatial scale. The results also show that the participant's evaluation of the vertical distance of the spatial structure is relatively accurate, while the evaluation of the user's density distance is relatively inaccurate. In the sense of spatial scale, the above squares need more open air, while the length of the trails below 4 m needs to be concentrated. For parks and hiking trails, the density of 10 m2/person is easy to feel congested, and the density of 15 m2/person is relatively suitable. Finally, the advantages and disadvantages of this design model are discussed on how to provide the opportunities and problems in the immersive virtual immersion design for the application of planning and design courses.