Developing the user learning model: how do novices become experts?

Mark Moore, G. Vanderlinden
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引用次数: 1

Abstract

The authors describe a theoretical and practical approach to designing learning products (documentation and training) for software. They discuss various theories of how people acquire new cognitive skills, as well as instructional design principles. Hewlett-Packard's Printed Circuit Design System serves as an example of how a user learning model and an overall learning products strategy were developed. The authors categorize learning activity into a hierarchy of behaviors, with learning at each level building on previous learning. They propose a package of learning products to address the different needs of the novice and the expert.<>
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开发用户学习模型:新手如何成为专家?
作者描述了为软件设计学习产品(文档和培训)的理论和实践方法。他们讨论了人们如何获得新的认知技能的各种理论,以及教学设计原则。惠普的印刷电路设计系统是用户学习模型和整体学习产品战略开发的一个例子。作者将学习活动分为行为层次,每一层的学习都建立在之前的学习基础上。他们提出了一套学习产品,以满足新手和专家的不同需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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