{"title":"Interactive Evolutionary Computation Approach to Permutation Flow Shop Scheduling Problem","authors":"Vid Keršič","doi":"10.18690/978-961-286-516-0.8","DOIUrl":null,"url":null,"abstract":"Artificial intelligence and its subfields have be-come part of our everyday lives and eÿciently solve many problems that are very hard for us humans. But in some tasks, these methods strug-gle, while we, humans, are much better solvers with our intuition. Because of that, the ques-tion arises: why not combine intelligent methods with human skills and intuition? This paper pro-poses an Interactive Evolutionary Computation approach to the Permutation Flow Shop Schedul-ing Problem by incorporating human-in-the-loop in MAX-MIN Ant System through gamification of the problem. The analysis shows that combin-ing the evolutionary computation approach and human-in-the-loop leads to better solutions, sig-nificantly when the complexity of the problem in-creases.","PeriodicalId":282591,"journal":{"name":"Proceedings of the 2021 7th Student Computer Science Research Conference (StuCoSReC)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2021 7th Student Computer Science Research Conference (StuCoSReC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18690/978-961-286-516-0.8","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Artificial intelligence and its subfields have be-come part of our everyday lives and eÿciently solve many problems that are very hard for us humans. But in some tasks, these methods strug-gle, while we, humans, are much better solvers with our intuition. Because of that, the ques-tion arises: why not combine intelligent methods with human skills and intuition? This paper pro-poses an Interactive Evolutionary Computation approach to the Permutation Flow Shop Schedul-ing Problem by incorporating human-in-the-loop in MAX-MIN Ant System through gamification of the problem. The analysis shows that combin-ing the evolutionary computation approach and human-in-the-loop leads to better solutions, sig-nificantly when the complexity of the problem in-creases.