Skin-in-the-Game: Risk Retention Lessons from Credit Card Securitization

Adam J. Levitin
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引用次数: 16

Abstract

The Dodd-Frank Act’s “skin-in-the-game” credit risk retention require- ment is the major reform of the securitization market following the housing bubble. Skin-in-the-game mandates that securitizers retain a 5% interest in their securitizations. The premise behind skin-in-the-game is that it will lessen the moral hazard problem endemic to securitization, in which loan originators and securitizers do not bear the risk on the ultimate performance of the loans. Contractual skin-in-the-game requirements have long existed in credit card securitizations. Their impact, however, has not been previously examined.This Article argues that credit card securitization solves the moral hazard problem not through the limited risk retention of formal skin-in-the-game re- quirements, but through implicit recourse to the issuer’s balance sheet. Absent this implicit recourse, skin-in-the-game actually creates an incentive misalign- ment between card issuers and investors because card issuers have lopsided upside and downside exposure on their securitized card receivables. For- mally, the card issuers bear a small fraction of the downside exposure, but retain 100% of the upside, should the card balance generate more income than is necessary to pay the investors. The risk/reward imbalance should create a distinct problem because the card issuer retains control over the terms of the credit card accounts. Prior to the Credit CARD Act of 2009, the issuer could increase a portfolio’s volatility through rate-jacking: when interest rates and fees are increased, some accounts will pay more and some will default. Per the Black-Scholes option-pricing model, the increased volatility benefits the issuer because of the risk-reward imbalance.Despite the problems posed by the formal risk/reward imbalance, credit card securitization avoided the excesses of mortgage securitization. The ex- planation for this is that credit card securitization features complete implicit recourse. Implicit recourse exists because credit card securitization is not about risk transfer, but instead is about regulatory capital arbitrage and creat- ing a funding and liquidity source for the issuer. The implication is that for- mal skin-in-the-game requirements alone may be insufficient to ensure against moral hazard problems in securitization. Skin-in-the-game’s effectiveness will instead depend on its interaction with other deal features.
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参与博弈:信用卡证券化的风险留存教训
多德-弗兰克法案的信用风险自留要求是继房地产泡沫之后证券化市场的重大改革。参与其中的人要求证券化机构在其证券化产品中保留5%的权益。参与博弈背后的前提是,它将减轻证券化特有的道德风险问题,即贷款发起人和证券化机构不承担贷款最终绩效的风险。信用卡证券化长期以来一直存在着契约性博弈要求。然而,它们的影响以前没有被研究过。本文认为,信用卡证券化解决了道德风险问题,不是通过正式的博弈要求的有限风险保留,而是通过对发行人资产负债表的隐性追索权。如果没有这种隐性追索权,参与其中实际上会在发卡机构和投资者之间造成一种激励错位,因为发卡机构在其证券化卡应收账款上的上行和下行风险敞口是不平衡的。通常情况下,发卡机构承担一小部分下行风险,但保留100%的上行风险,如果卡余额产生的收入超过支付给投资者所需的收入。风险/回报不平衡会产生一个明显的问题,因为发卡机构保留了对信用卡账户条款的控制权。在2009年《信用卡法案》之前,发行人可以通过利率劫持来增加投资组合的波动性:当利率和费用增加时,一些账户将支付更多,而一些账户将违约。根据Black-Scholes期权定价模型,由于风险-回报不平衡,波动性的增加对发行者有利。尽管存在着形式上的风险/回报失衡问题,但信用卡证券化避免了抵押贷款证券化的过度行为。其解释是信用卡证券化具有完全的隐性追索权。隐性追索权之所以存在,是因为信用卡证券化不是关于风险转移,而是关于监管资本套利,并为发行人创造资金和流动性来源。其含义是,仅凭对不良风险承担的要求可能不足以防止证券化中的道德风险问题。游戏中的皮肤效果将取决于它与其他交易功能的互动。
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