360-Degree Video Quality Evaluation

Philippe Hanhart, Yuwen He, Yan Ye, J. Boyce, Z. Deng, Lidong Xu
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引用次数: 14

Abstract

360-degree video is emerging as a new way of offering immersive visual experience. The quality evaluation of 360- degree video is more difficult compared to the quality evaluation of conventional video. However, to ensure successful development of 360-degree video coding technologies, it is essential to precisely measure both objective and subjective quality. In this paper, an overview of the 360-degree video quality evaluation framework established by the joint video exploration team (JVET) of ITU-T VCEG and ISO/IEC MPEG is provided. This framework aims at reproducing the different processes in the 360-degree video processing workflow that are related to coding. The results of different experiments conducted using the JVET framework are reported to illustrate the impact on objective and subjective quality with different projection formats and codecs.
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360度视频质量评估
360度视频正在成为一种提供沉浸式视觉体验的新方式。与传统视频的质量评价相比,360度视频的质量评价更加困难。然而,为了保证360度视频编码技术的成功发展,必须精确测量客观质量和主观质量。本文概述了ITU-T VCEG和ISO/IEC MPEG联合视频探索小组(JVET)建立的360度视频质量评估框架。该框架旨在再现与编码相关的360度视频处理工作流程中的不同过程。本文报告了使用JVET框架进行的不同实验的结果,以说明不同的投影格式和编解码器对客观和主观质量的影响。
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