{"title":"The Effect of 3D Electronic Board Game in Enhancing Elementary Students Learning Performance on Human Internal Organ","authors":"Yu-Jie Zheng, I-Ling Cheng, N. Chen","doi":"10.1109/ICIME.2018.00054","DOIUrl":null,"url":null,"abstract":"Health and physical education is strongly related to children's lives. The aim of health and physical education is to assist children to develop health and vigor of the mind and body although it is not a major academic discipline as Science, Technology, Engineering, and Mathematics (STEM) in elementary school. This study integrated experiential learning theory into a human body model 3D puzzles game to develop an electronic board game called organ savior game. Also the single-chip computers and sensors were used in organ savior game to provide more immediate and interactive feedback to inspire and engage elementary school students to learn human internal organ knowledge in the health and physical course. The experimental results showed that using organ savior game significantly improved learning achievements. It implies that using electronic board game with immediately and interactive feedback can promote students' learning achievements in learning human internal organ and the health information compare to conventional board game. The main contribution of this study is integrating board game into computer software to enhance students learning effectiveness in the health and physical course.","PeriodicalId":285508,"journal":{"name":"2018 International Joint Conference on Information, Media and Engineering (ICIME)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Joint Conference on Information, Media and Engineering (ICIME)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIME.2018.00054","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Health and physical education is strongly related to children's lives. The aim of health and physical education is to assist children to develop health and vigor of the mind and body although it is not a major academic discipline as Science, Technology, Engineering, and Mathematics (STEM) in elementary school. This study integrated experiential learning theory into a human body model 3D puzzles game to develop an electronic board game called organ savior game. Also the single-chip computers and sensors were used in organ savior game to provide more immediate and interactive feedback to inspire and engage elementary school students to learn human internal organ knowledge in the health and physical course. The experimental results showed that using organ savior game significantly improved learning achievements. It implies that using electronic board game with immediately and interactive feedback can promote students' learning achievements in learning human internal organ and the health information compare to conventional board game. The main contribution of this study is integrating board game into computer software to enhance students learning effectiveness in the health and physical course.