Modelling the Competency to Evaluate the Impacts of Computing

Michael T. Rücker
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引用次数: 1

Abstract

Enabling students to evaluate the impacts of computing, both positive and negative, on their own lives and on society is an internationally proclaimed goal of a K-12 computing education. While recent years have seen the development of competency models for several areas of computing education, no model yet exists for the evaluation of computing impacts. As such, it is unclear what prerequisites students actually need to fulfil in order to competently carry out such evaluations. This work-in-progress paper describes the rationale for and methods employed in a grounded theory study to describe and explicate the nature of such evaluation processes. Based on initial interview data, first insights are presented and challenges for future work are discussed.
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模拟能力,以评估计算的影响
使学生能够评估计算机对他们自己的生活和社会的影响,无论是积极的还是消极的,这是K-12计算机教育的国际公认目标。虽然近年来在计算机教育的几个领域已经出现了胜任力模型,但目前还没有评估计算机影响的模型。因此,目前尚不清楚学生实际需要满足哪些先决条件才能胜任此类评估。这篇正在进行的论文描述了一项接地理论研究的基本原理和方法,以描述和阐明这种评估过程的性质。基于最初的访谈数据,提出了第一个见解,并讨论了未来工作的挑战。
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