Alexandre Bousaid, Theodoros Theodoridis, S. Nefti-Meziani
{"title":"Introducing a novel marker-based geometry model in monocular vision","authors":"Alexandre Bousaid, Theodoros Theodoridis, S. Nefti-Meziani","doi":"10.1109/WPNC.2016.7822857","DOIUrl":null,"url":null,"abstract":"A spherical marker-based distance capture concept using monocular vision is presented in this paper. A novel method is explored, within the concept of a virtual sphere, which shows how to improve the reading measurements of the distance of a moving object from low resolution digital images, and from a single viewpoint. The aim here is to be able to track accurately the object at a furthest possible position. A conclusion with experimental simulations carried out using 3D modeling of markers and representing the real world showing the potency of the marker's geometry on improving the accuracy of the measurements. A potential application field of the proposed method is the implementation of tracking object in mobile robots, marker-based localization, and field of topography.","PeriodicalId":148664,"journal":{"name":"2016 13th Workshop on Positioning, Navigation and Communications (WPNC)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 13th Workshop on Positioning, Navigation and Communications (WPNC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WPNC.2016.7822857","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
A spherical marker-based distance capture concept using monocular vision is presented in this paper. A novel method is explored, within the concept of a virtual sphere, which shows how to improve the reading measurements of the distance of a moving object from low resolution digital images, and from a single viewpoint. The aim here is to be able to track accurately the object at a furthest possible position. A conclusion with experimental simulations carried out using 3D modeling of markers and representing the real world showing the potency of the marker's geometry on improving the accuracy of the measurements. A potential application field of the proposed method is the implementation of tracking object in mobile robots, marker-based localization, and field of topography.