Rethinking Optimization with Differentiable Simulation from a Global Perspective

Rika Antonova, Jingyun Yang, Krishna Murthy Jatavallabhula, J. Bohg
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引用次数: 10

Abstract

Differentiable simulation is a promising toolkit for fast gradient-based policy optimization and system identification. However, existing approaches to differentiable simulation have largely tackled scenarios where obtaining smooth gradients has been relatively easy, such as systems with mostly smooth dynamics. In this work, we study the challenges that differentiable simulation presents when it is not feasible to expect that a single descent reaches a global optimum, which is often a problem in contact-rich scenarios. We analyze the optimization landscapes of diverse scenarios that contain both rigid bodies and deformable objects. In dynamic environments with highly deformable objects and fluids, differentiable simulators produce rugged landscapes with nonetheless useful gradients in some parts of the space. We propose a method that combines Bayesian optimization with semi-local 'leaps' to obtain a global search method that can use gradients effectively, while also maintaining robust performance in regions with noisy gradients. We show that our approach outperforms several gradient-based and gradient-free baselines on an extensive set of experiments in simulation, and also validate the method using experiments with a real robot and deformables. Videos and supplementary materials are available at https://tinyurl.com/globdiff
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全局视角下可微模拟优化的再思考
可微分仿真是一个很有前途的工具,用于快速基于梯度的策略优化和系统识别。然而,现有的可微模拟方法在很大程度上解决了获得光滑梯度相对容易的情况,例如具有光滑动力学的系统。在这项工作中,我们研究了可微模拟在无法期望单个下降达到全局最优时所面临的挑战,这在接触丰富的情况下通常是一个问题。我们分析了包含刚体和可变形物体的各种场景的优化景观。在具有高度可变形物体和流体的动态环境中,可微分模拟器产生崎岖不平的景观,但在空间的某些部分具有有用的梯度。我们提出了一种将贝叶斯优化与半局部“跳跃”相结合的方法,以获得一种可以有效利用梯度的全局搜索方法,同时在有噪声梯度的区域保持鲁棒性。在大量的仿真实验中,我们证明了我们的方法优于几种基于梯度和无梯度的基线,并且还使用真实机器人和可变形物体的实验验证了该方法。视频和补充材料可在https://tinyurl.com/globdiff上获得
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