Metropolis: Multisensory Simulation of a Populated City

C. O'Sullivan, Cathy Ennis
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引用次数: 16

Abstract

Creating realistic populated virtual environments is a challenge that many graphics and VR researchers are currently tackling. There are many interesting problems to solve, such as rendering and animating large and varied crowds efficiently and realistically in believable surroundings, and creating plausible behaviours and sounds for the individual inhabitants and their environment. This is the challenge that we are addressing in the Metropolis project, where our aim is to create the sights and sounds of a convincing crowd of humans and traffic in a complex cityscape. Exploring the perception of virtual humans and crowds is also integral to our approach, through psychophysical experiments with human participants.
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大都市:人口稠密城市的多感官模拟
创造逼真的虚拟环境是许多图形和虚拟现实研究人员目前正在解决的一个挑战。这里有许多有趣的问题需要解决,例如在可信的环境中高效且真实地渲染和动画大量不同的人群,并为个体居民及其环境创造合理的行为和声音。这是我们在大都会项目中所面临的挑战,我们的目标是在复杂的城市景观中创造令人信服的人群和交通的景象和声音。通过与人类参与者进行心理物理实验,探索虚拟人类和群体的感知也是我们方法的一部分。
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