Building Blocks of Responsibility - A Conceptual Model Illustrating the Factors Influencing Perceived Responsibility Over the Driving Task when Interacting with Driving Automation Systems

Linnéa Lidander, Fjollë Novakazi, Gustav Erhardsson
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Abstract

Pending the race towards fully automated drive, vehicles offering several levels of automation are a prevalent scenario, as many road types, traffic and weather conditions will not allow fully automated drive. Instead, fragmented trips with regard to automation will prevail, where drivers will have different levels of automation available at different times. Given this scenario and the complexity of vehicles offering multiple levels of automation with different driving modes depending on prevailing conditions, the need for drivers to understand their responsibility during the different modes becomes critical. During an on-road Wizard-of-Oz driving study under real driving conditions, 20 participants were confronted with a vehicle offering both a level 2 and a level 4 driving automation system. Based on the conducted interviews a conceptual model outlining the different blocks constituting the drivers’ perceived responsibility over the driving task was developed. This model can be used as a support in designing and developing driving automation systems and a clear system design which aids drivers understanding of their responsibility during the interaction with an automated vehicle.
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责任的构建模块-一个概念模型,说明了当与驾驶自动化系统交互时影响驾驶任务感知责任的因素
在走向全自动驾驶的竞赛之前,提供多种自动化水平的车辆将是一个普遍的场景,因为许多道路类型、交通和天气条件都不允许全自动驾驶。相反,与自动化相关的零散旅行将会盛行,司机将在不同的时间拥有不同程度的自动化。考虑到这种情况,以及车辆的复杂性,根据当时的情况提供不同驾驶模式的多级自动化,驾驶员在不同模式下了解自己的责任变得至关重要。在一项真实驾驶条件下的《绿野仙踪》(Wizard-of-Oz)道路驾驶研究中,20名参与者分别面对一辆同时提供2级和4级自动驾驶系统的汽车。基于所进行的访谈,我们开发了一个概念模型,概述了构成驾驶员对驾驶任务的感知责任的不同块。该模型可以作为设计和开发驾驶自动化系统的支持,也可以作为清晰的系统设计,帮助驾驶员在与自动驾驶车辆交互过程中理解自己的责任。
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