Kwamentara: Kwartet Ornamen Nusantara Sebagai Media Apresiasi

None Iwan Pranoto, Ediantes Ediantes
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Abstract

Values education through art education is an activity that specifically aims to instill certain values, such as religious values, moral values, and aesthetic values in the form of learning to appreciate and create art. In its application in formal schools, planting local cultural values can be done explicitly by providing interesting and fun media for art appreciation for students. One of them is kwementara, a quartet card containing ornaments in the archipelago, students are expected to appreciate ornamental objects in which there are noble cultural values of the nation. The method used in this research is research and development (R&D) which is a research method used to produce certain products and test the effectiveness of products by going through the stages of product development. In this section the use of cards as media can provide interesting information in the process of developing creativity, so that the learning process will be in demand and liked by students both formally and non-formally, in making this learning media attention and ability are needed in creating new motifs in a visual element, so that every composition and layout when carrying out the design process needs to be considered, so that the feasibility of this learning media work must pass several trials and validations so that it can be used. In its application, the kamentara card is used in formal, non-formal and informal learning activities, so that in daily activities students can use it as a medium for playing and learning in appreciating the ornaments of the archipelago.
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夸门塔拉:用群岛装饰作为一种欣赏媒介
通过艺术教育进行价值观教育,是一种以学习欣赏和创造艺术为形式,专门向学生灌输某种价值观的活动,如宗教价值观、道德价值观、审美价值观等。在正规学校的应用中,可以通过为学生提供有趣有趣的艺术欣赏媒介来明确地植入当地的文化价值观。其中之一是群岛上的四重奏卡,里面有装饰品,学生们应该欣赏具有民族高尚文化价值的装饰品。本研究中使用的方法是研究与开发(R&D),这是一种研究方法,用于生产某些产品,并通过产品开发阶段来测试产品的有效性。在本节中,使用卡片作为媒介,可以在开发创意的过程中提供有趣的信息,使学习过程在正式和非正式中都受到学生的需求和喜欢,在制作这种学习媒介时,需要在视觉元素中创造新的母题的注意力和能力,以便在进行设计过程时的每一个构图和布局都需要考虑。因此,这种学习媒体工作的可行性必须经过多次试验和验证,才能投入使用。在应用上,kamentara卡被用于正式、非正式和非正式的学习活动中,使学生在日常活动中可以将其作为一种媒介来玩耍和学习,欣赏群岛的装饰品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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