SOME ASPECTS OF VISUAL LITERATURE SYNTAX

А. Ходоренко
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Abstract

Background. The present article deals with general aspects of the problem of definition and concept of graphic novel, its modern version. Illustrative material, the material of investigation is the graphic novel of A. Grecian «Rasputin». An attempt is made to characterize structural units of the concept, clarify some aspects of the definition and unify the term of the kind. The study the syntax of graphic novel is the part of the semiotic study of the genre. Actually, it helps establish certain relation between the significant units of graphic novel. The purpose of this article is to define the significant units of the visual literature in general and graphic novel, in particular, in order to clarify the definition, term and the concept of the graphic novel as a representative of visual literature. To achieve this aim we should solve some objectives, mainly: 1) to describe the types of syntactic units, 2) to illustrate these types with the example of the material of our investigation, 3) to establish the relation «text-image», 4) to sum up the history of the development of genre with different terms accepted by different researchers and understand why and what is more appropriate one for our investigation. Methods. For meeting the aims of this brief analysis we use descriptive methods of investigation. It gives us the possibility to share with the reader oud perception and understanding the material under investigation. Results. The transformation of the adult comic to graphic novel may reveal the importance of significant units. The comic-book has been usually considered to be directed to a teenager and children audience, whereas the graphic novel is directly addressed to a mature and adult readers. The development of this genre owes to the development of the society, some extra-language causes which finally resulted in intra-genre changes and the birth of graphic novel. Sometimes, the graphic novel is perceived as an adult comic and precisely this point has been mostly emphasized in recent investigations looking for a way to find the definition. Reading comics is the process motivating readers be involved in the course of decoding the set of messages that are embedded into various codes of languages. These embedded messages could be presented by syntactic units. In particular, syntax of graphic novel presupposes syntactic units’ interrelation and in its turn these units in every individual case could be positioned differently according to focus of author’s ideas. Discussion. In our research of Rasputin graphic novel these significant syntactic units are as follows. 1) Contiguous spaces defined as structures that create the illusion of space and time continuity in the action, by showing in successive images. 2) fading or progressive alteration of values of the image in successive images. 3) Text integrated into the cartoon, 4) image of a sound, 5) concentration, 6) analytical montage or meticulous decomposition of the scene into its most significant elements, 7) juxtaposition of graphic novel characters. Тhe perspective of the present study is to explore probable influence of the image to the translation variant chosen, that is the reason why we could be in need of detailed exploration of image part syntax and the text position peculiarities. The final perspective is to analyze translation variants and see the reflection of text-image relation in different languages.
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视觉文学句法的某些方面
背景。本文涉及现代版图画小说的定义和概念问题的一般方面。本文以阿-格列西亚的图画小说《拉斯普京》为例证,对其进行了研究。本文试图描述这一概念的结构单元,澄清定义的某些方面,并统一该类术语。对图画小说句法的研究是该体裁符号学研究的一部分。实际上,它有助于在图画小说的重要单元之间建立某种关系。本文的目的是界定视觉文学,特别是图画小说的重要单元,以明确作为视觉文学代表的图画小说的定义、术语和概念。为实现这一目的,我们应解决一些目标,主要是:1)描述句法单元的类型;2)以我们的调查材料为例说明这些类型;3)建立 "文本-图像 "的关系;4)总结不同研究者所接受的不同术语的体裁发展史,并了解为什么以及哪种术语更适合我们的调查。研究方法。为了达到本简要分析的目的,我们采用了描述性调查方法。这使我们有可能与读者分享我们对所调查材料的看法和理解。结果。成人漫画到图画小说的转变可能揭示了重要单元的重要性。漫画书通常被认为是面向青少年和儿童读者的,而图画小说则直接面向成熟的成年读者。这一体裁的发展得益于社会的发展和一些语言之外的原因,这些原因最终导致了体裁内部的变化和图画小说的诞生。有时,人们将图画小说视为成人漫画,而在最近的调查中,人们正是强调了这一点,以寻找定义的方法。阅读漫画的过程是促使读者参与解码嵌入各种语言代码中的一系列信息的过程。这些嵌入的信息可以通过句法单元来呈现。特别是,图画小说的句法以句法单元的相互关系为前提,反过来,这些单元在每种情况下都可以根据作者思想的侧重点而有不同的定位。讨论。在我们对拉斯普廷图画小说的研究中,这些重要的句法单元如下。1) 连续空间,指的是通过连续的画面,在动作中产生时空连续性错觉的结构。2) 在连续的画面中,图像的数值逐渐减弱或逐渐改变。3)融入漫画的文字;4)声音的图像;5)浓缩;6)分析蒙太奇或将场景细致分解为最重要的元素;7)图画小说人物的并置。本研究的视角是探讨图像对所选翻译变体的可能影响,这也是我们需要详细探讨图像部分句法和文本位置特殊性的原因。最后一个视角是分析翻译变体,观察文本与图像的关系在不同语言中的反映。
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