An Analysis of Thread Scheduling in Mobile Device using Thread Interaction Graph

Sangkyu Kim, Jonglae Park, B. Park, Sangil Park, Dongjin Park, Chulmin Jo
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Abstract

In contemporary operating systems (OS), threads serve as the primary units of execution. Therefore, a comprehensive understanding of thread interaction is essential for system optimization. The Thread Interaction Graph (TIG) holds potential for analyzing dynamic systems that are sensitive to external stimuli and exhibit inherent unpredictability, characteristics often found in mobile devices. Despite its potential, TIG has not been extensively utilized. The existing body of research on TIG has been predominantly conducted under the presupposition of a static system, thereby excluding dynamic thread interactions. Our proposed method categorizes high-level interaction threads as major threads by utilizing thread interaction statistics obtained from TIG. Furthermore, our method delineates a group of major threads based on their relational attributes and formulates an interaction topology specific to this identified major thread group. In our experiments, we applied a thread scheduling constraint considering thread usage and cache efficiency, leveraging the interaction topology of the major thread group derived from our proposed method. This resulted in an 8% improvement in architectural efficiency compared to conventional scheduling methods.
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利用线程交互图分析移动设备中的线程调度
在当代操作系统(OS)中,线程是主要的执行单元。因此,全面了解线程交互对于系统优化至关重要。线程交互图(TIG)具有分析动态系统的潜力,这些系统对外部刺激非常敏感,并表现出固有的不可预测性,而这些特点在移动设备中经常出现。尽管 TIG 潜力巨大,但尚未得到广泛应用。现有的 TIG 研究主要是在静态系统的前提下进行的,因此排除了动态线程交互。我们提出的方法利用从 TIG 获取的线程交互统计数据,将高级交互线程归类为主要线程。此外,我们的方法还能根据主要线程的关系属性划分出一组主要线程,并为这组已确定的主要线程制定特定的交互拓扑结构。在实验中,我们应用了线程调度约束,考虑了线程使用率和高速缓存效率,并充分利用了从我们提出的方法中得出的主要线程组的交互拓扑结构。与传统的调度方法相比,这使架构效率提高了 8%。
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