Design and strategy selection for quality incentive mechanisms in the public cloud manufacturing model

IF 6.7 1区 工程技术 Q1 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Computers & Industrial Engineering Pub Date : 2024-10-28 DOI:10.1016/j.cie.2024.110681
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Abstract

Cloud Manufacturing (CMfg) is growing rapidly but facing challenges of uncontrollable quality caused by “random matching” transactions. This study concentrates on how a CMfg platform operator can offer quality incentives to capability providers, thereby facilitating the delivery of high-quality services. Initially, game theory is employed to construct the decision-making objective functions for both platform operator and capability providers. Building on this, three incentive mechanisms are proposed: direct subsidy (DS), cost sharing (CS), and quality reward and punishment (RP); furthermore, the conditions necessary for effectively implementing these mechanisms are analyzed. Concurrently, the incentive effects of the three mechanisms are examined and compared to offer guidance for the platform operator in selecting appropriate quality incentive strategies. Ultimately, employing numerical simulation analysis, the incentive effects of the three mechanisms and a sensitivity analysis of crucial parameters affecting the selection of incentive strategies are conducted, thereby validating the theoretical model’s analytical conclusions. The study reveals that these mechanisms can effectively motivate capability providers to enhance quality, yet under identical incentive intensities, the RP strategy outperforms the DS strategy. Furthermore, the platform operator tends to favor the CS strategy under conditions such as higher price set, advanced technology level of the platform, fewer capabilities, greater emphasis on QoS, lower cost coefficient of QoS, and a larger number of incentivized providers.
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公共云制造模式中质量激励机制的设计与策略选择
云制造(CMfg)发展迅速,但也面临着 "随机匹配 "交易导致质量不可控的挑战。本研究主要探讨云制造平台运营商如何为能力提供商提供质量激励,从而促进高质量服务的交付。首先,采用博弈论来构建平台运营商和能力提供商的决策目标函数。在此基础上,提出了三种激励机制:直接补贴(DS)、成本分摊(CS)和质量奖惩(RP),并分析了有效实施这些机制的必要条件。同时,研究并比较了三种机制的激励效果,为平台运营商选择适当的质量激励策略提供指导。最后,通过数值模拟分析,对三种机制的激励效果以及影响激励策略选择的关键参数进行了敏感性分析,从而验证了理论模型的分析结论。研究表明,这些机制能有效激励能力提供者提高质量,但在激励强度相同的情况下,RP 策略优于 DS 策略。此外,在价格设定较高、平台技术水平先进、能力较少、更重视服务质量、服务质量成本系数较低、受激励提供商数量较多等条件下,平台运营商倾向于采用 CS 策略。
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来源期刊
Computers & Industrial Engineering
Computers & Industrial Engineering 工程技术-工程:工业
CiteScore
12.70
自引率
12.70%
发文量
794
审稿时长
10.6 months
期刊介绍: Computers & Industrial Engineering (CAIE) is dedicated to researchers, educators, and practitioners in industrial engineering and related fields. Pioneering the integration of computers in research, education, and practice, industrial engineering has evolved to make computers and electronic communication integral to its domain. CAIE publishes original contributions focusing on the development of novel computerized methodologies to address industrial engineering problems. It also highlights the applications of these methodologies to issues within the broader industrial engineering and associated communities. The journal actively encourages submissions that push the boundaries of fundamental theories and concepts in industrial engineering techniques.
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