Moatasim Mahmoud;Stamatia Rizou;Andreas S. Panayides;Nikolaos V. Kantartzis;George K. Karagiannidis;Pavlos I. Lazaridis;Zaharias D. Zaharis
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引用次数: 0
Abstract
360° videos and virtual reality (VR) are among the defining applications for a new era of immersive multimedia technologies. However, streaming high-quality 360° videos constitutes a challenge for service providers and network operators, especially in multi-user scenarios. The massive data rates and the unique features of omnidirectional videos necessitate the development of novel streaming techniques. In this paper, we propose an optimized multi-user tiled 360° video streaming framework. Specifically, we formulate the problem of tile quality selection in multi-user bandwidth-constrained communications and propose an algorithm that assigns the quality levels of transmitted tiles. The proposed framework is designed to maximize the perceived quality within the users’ viewports by considering 360° video quality assessment (360° VQA) metrics and tile viewing percentages. To simulate our solution in practical settings, we employ a long short-term memory (LSTM) model to perform viewport prediction and make the assessment based on real-life viewing data. Simulation results of our proposed framework show significant improvement in the delivered viewports’ quality and robustness against increasing the number of users.
期刊介绍:
The IEEE Open Journal of the Communications Society (OJ-COMS) is an open access, all-electronic journal that publishes original high-quality manuscripts on advances in the state of the art of telecommunications systems and networks. The papers in IEEE OJ-COMS are included in Scopus. Submissions reporting new theoretical findings (including novel methods, concepts, and studies) and practical contributions (including experiments and development of prototypes) are welcome. Additionally, survey and tutorial articles are considered. The IEEE OJCOMS received its debut impact factor of 7.9 according to the Journal Citation Reports (JCR) 2023.
The IEEE Open Journal of the Communications Society covers science, technology, applications and standards for information organization, collection and transfer using electronic, optical and wireless channels and networks. Some specific areas covered include:
Systems and network architecture, control and management
Protocols, software, and middleware
Quality of service, reliability, and security
Modulation, detection, coding, and signaling
Switching and routing
Mobile and portable communications
Terminals and other end-user devices
Networks for content distribution and distributed computing
Communications-based distributed resources control.