Cameron W. Piercy , Gretchen Montgomery-Vestecka , Sun Kyong Lee
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引用次数: 0
Abstract
People are using intelligent virtual assistants (IVAs) more than ever before. Today's IVAs can be customized with unique voices including both gender and accent cues. Following evidence that people treat others differently based on their gender and accent, we ask: How do gender and accent of Siri, an IVA, affect users' trust? Students from two institutions (N= 270) participated in a two (Siri's voice gender: male or female) by two (Siri's voice accent: American or Indian) by two (task type: social or functional) fully crossed experiment, including a supplemental quasi-experimental condition for gender match between participants’ and Siri's voice. Results show little effect for gender or accent alone, but the functional tasks condition received higher ratings in reliability, understandability, and faith dimensions of trust. Interactions reveal nuanced effects regarding gender match and varying across accent types. Implications for human-machine communication, in particular differences between human-human and human-machine interaction scripts are presented.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...