Class-Incremental Player Detection With Refined Response-Based Knowledge Distillation

IF 5.6 2区 工程技术 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC IEEE Transactions on Instrumentation and Measurement Pub Date : 2025-01-15 DOI:10.1109/TIM.2025.3527528
Liang Bai;Hangjie Yuan;Hong Song;Tao Feng;Jian Yang
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Abstract

Effective player detection in sports broadcast videos is crucial for detailed event analysis. However, current studies heavily rely on static datasets with predefined player categories, limiting their adaptability to continuously emerging player instances from new categories in real-world broadcast scenarios. Additionally, directly applying existing incremental detectors designed for general scenes also faces challenges, such as the lack of benchmarks and restricted performance, rendering incremental player detection an underexplored field. To address these limitations, we propose an innovative knowledge distillation (KD)-based class-incremental player detection approach. Our approach introduces a refined response-based KD strategy to retain acquired knowledge about previous player categories when learning player instances from new categories. Specifically, we utilize the Gaussian mixture model (GMM) to dynamically segregate high-value and low-value distillation regions in the candidate classification and regression responses. Then, we design a tailored KD method for these distinct regions to transfer knowledge effectively. Extensive experiments on various incremental settings of real-world sports competitions demonstrate the effectiveness of our approach, achieving state-of-the-art results and potentially advancing incremental learning research in sports video analysis. The code is available at https://github.com/beiyan1911/Players-IOD.
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基于精细响应的知识蒸馏的类增量玩家检测
体育转播视频中有效的球员检测对于赛事的详细分析至关重要。然而,目前的研究严重依赖于具有预定义球员类别的静态数据集,限制了它们对现实世界广播场景中不断出现的新类别球员实例的适应性。此外,直接应用现有的为一般场景设计的增量检测器也面临着挑战,例如缺乏基准和受限的性能,使得增量玩家检测成为一个未开发的领域。为了解决这些限制,我们提出了一种创新的基于知识蒸馏(KD)的类增量玩家检测方法。我们的方法引入了一种改进的基于响应的KD策略,以在从新类别中学习球员实例时保留关于以前球员类别的已获得知识。具体来说,我们利用高斯混合模型(GMM)在候选分类和回归响应中动态分离高值和低值蒸馏区域。然后,我们针对这些不同的区域设计了一种定制的KD方法,以有效地转移知识。在现实世界体育比赛的各种增量设置上进行的大量实验证明了我们的方法的有效性,获得了最先进的结果,并有可能推进体育视频分析中的增量学习研究。代码可在https://github.com/beiyan1911/Players-IOD上获得。
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来源期刊
IEEE Transactions on Instrumentation and Measurement
IEEE Transactions on Instrumentation and Measurement 工程技术-工程:电子与电气
CiteScore
9.00
自引率
23.20%
发文量
1294
审稿时长
3.9 months
期刊介绍: Papers are sought that address innovative solutions to the development and use of electrical and electronic instruments and equipment to measure, monitor and/or record physical phenomena for the purpose of advancing measurement science, methods, functionality and applications. The scope of these papers may encompass: (1) theory, methodology, and practice of measurement; (2) design, development and evaluation of instrumentation and measurement systems and components used in generating, acquiring, conditioning and processing signals; (3) analysis, representation, display, and preservation of the information obtained from a set of measurements; and (4) scientific and technical support to establishment and maintenance of technical standards in the field of Instrumentation and Measurement.
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