GCN-Based Multi-Modality Fusion Network for Action Recognition

IF 9.7 1区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS IEEE Transactions on Multimedia Pub Date : 2024-12-25 DOI:10.1109/TMM.2024.3521749
Shaocan Liu;Xingtao Wang;Ruiqin Xiong;Xiaopeng Fan
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Abstract

Thanks to the remarkably expressive power for depicting structural data, Graph Convolutional Network (GCN) has been extensively adopted for skeleton-based action recognition in recent years. However, GCN is designed to operate on irregular graphs of skeletons, making it difficult to deal with other modalities represented on regular grids directly. Thus, although existing works have demonstrated the necessity of multi-modality fusion, few methods in the literature explore the fusion of skeleton and other modalities within a GCN architecture. In this paper, we present a novel GCN-based framework, termed GCN-based Multi-modality Fusion Network (GMFNet), to efficiently utilize complementary information in RGB and skeleton data. GMFNet is constructed by connecting a main stream with a GCN-based multi-modality fusion module (GMFM), whose goal is to gradually combine finer and coarse action-related information extracted from skeletons and RGB videos, respectively. Specifically, a cross-modality data mapping method is designed to transform an RGB video into a $\mathit{skeleton-like}$ (SL) sequence, which is then integrated with the skeleton sequence under a gradual fusion scheme in GMFM. The fusion results are fed into the following main stream to extract more discriminative features and produce the final prediction. In addition, a spatio-temporal joint attention mechanism is introduced for more accurate action recognition. Compared to the multi-stream approaches, GMFNet can be implemented within an end-to-end training pipeline and thereby reduces the training complexity. Experimental results show the proposed GMFNet achieves impressive performance on two large-scale data sets of NTU RGB+D 60 and 120.
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基于gcn的多模态融合网络动作识别
由于图形卷积网络(Graph Convolutional Network, GCN)在描述结构数据方面具有显著的表现力,近年来被广泛应用于基于骨架的动作识别。然而,GCN被设计为在不规则的骨架图上操作,使得难以直接处理在规则网格上表示的其他模态。因此,尽管现有的工作已经证明了多模态融合的必要性,但文献中很少有方法探讨GCN建筑中骨架和其他模态的融合。在本文中,我们提出了一种新的基于gcn的框架,称为基于gcn的多模态融合网络(GMFNet),以有效利用RGB和骨架数据中的互补信息。GMFNet通过将主流与基于gcn的多模态融合模块(GMFM)连接来构建,GMFM的目标是将分别从骨骼和RGB视频中提取的精细和粗糙的动作相关信息逐步结合起来。具体而言,设计了一种跨模态数据映射方法,将RGB视频转换为$\mathit{skeleton-like}$ (SL)序列,然后在GMFM中采用渐进融合方案与骨架序列集成。融合结果被输入到以下主流中,以提取更多的判别特征并产生最终的预测。此外,为了更准确地识别动作,引入了时空联合注意机制。与多流方法相比,GMFNet可以在端到端训练管道中实现,从而降低了训练复杂性。实验结果表明,本文提出的GMFNet在NTU RGB+ d60和d120两个大规模数据集上取得了令人满意的性能。
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来源期刊
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia 工程技术-电信学
CiteScore
11.70
自引率
11.00%
发文量
576
审稿时长
5.5 months
期刊介绍: The IEEE Transactions on Multimedia delves into diverse aspects of multimedia technology and applications, covering circuits, networking, signal processing, systems, software, and systems integration. The scope aligns with the Fields of Interest of the sponsors, ensuring a comprehensive exploration of research in multimedia.
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