Fabrício Fava, Camila Mangueira Soares, Miguel Carvalhais
{"title":"Playful design, empathy and the nonhuman turn","authors":"Fabrício Fava, Camila Mangueira Soares, Miguel Carvalhais","doi":"10.1386/tear_00012_1","DOIUrl":null,"url":null,"abstract":"Abstract In the context of interspecies play involving humans, we find limitations when it comes to understanding most species. One reason for this may be the fact that we tend to anthropomorphize the other to be able to empathize with it. In light of this, how can we infer\n communication signs of other species so we are able to connect with the nonhuman world? We look for answers to this question by adopting a phenomenological approach that allows us to decentre from the anthropocentric perspective. We highlight animal studies, especially those that extend to\n them the notion of play, and the studies on interspecies playful interaction conducted in the context of animal‐computer interaction. In addition, we propose considering empathy as an interspecies dialogical bridge with nonhumans. Finally, we argue about an expansion of the field of\n interaction design as an approach to the connection with the nonhuman world.","PeriodicalId":41263,"journal":{"name":"Technoetic Arts","volume":" ","pages":""},"PeriodicalIF":0.1000,"publicationDate":"2019-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Technoetic Arts","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1386/tear_00012_1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 1
Abstract
Abstract In the context of interspecies play involving humans, we find limitations when it comes to understanding most species. One reason for this may be the fact that we tend to anthropomorphize the other to be able to empathize with it. In light of this, how can we infer
communication signs of other species so we are able to connect with the nonhuman world? We look for answers to this question by adopting a phenomenological approach that allows us to decentre from the anthropocentric perspective. We highlight animal studies, especially those that extend to
them the notion of play, and the studies on interspecies playful interaction conducted in the context of animal‐computer interaction. In addition, we propose considering empathy as an interspecies dialogical bridge with nonhumans. Finally, we argue about an expansion of the field of
interaction design as an approach to the connection with the nonhuman world.