360° Mulsemedia Experience over Next Generation Wireless Networks - A Reinforcement Learning Approach

I. Comsa, R. Trestian, George Ghinea
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引用次数: 4

Abstract

The next generation of wireless networks targets aspiring key performance indicators, like very low latency, higher data rates and more capacity, paving the way for new generations of video streaming technologies, such as 360° or omnidirectional videos. One possible application that could revolutionize the streaming technology is the 360° MULtiple SEnsorial MEDIA (MULSEMEDIA) which enriches the 360° video content with other media objects like olfactory, haptic or even thermoceptic ones. However, the adoption of the 360° Mulsemedia applications might be hindered by the strict Quality of Service (QoS) requirements, like very large bandwidth and low latency for fast responsiveness to the user's inputs that could impact their Quality of Experience (QoE). To this extent, this paper introduces the new concept of 360° Mulsemedia as well as it proposes the use of Reinforcement Learning to enable QoS provisioning over the next generation wireless networks that influences the QoE of the end-users.
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360°多媒体体验下一代无线网络-强化学习方法
下一代无线网络的目标是追求关键性能指标,如极低的延迟、更高的数据速率和更大的容量,为新一代视频流技术(如360°或全方位视频)铺平道路。一种可能彻底改变流媒体技术的应用是360°多感官媒体(mulsemmedia),它可以用其他媒体对象(如嗅觉、触觉甚至热感)丰富360°视频内容。然而,360°多媒体应用程序的采用可能会受到严格的服务质量(QoS)要求的阻碍,比如非常大的带宽和对用户输入的快速响应的低延迟,这可能会影响他们的体验质量(QoE)。在这种程度上,本文引入了360°多媒体的新概念,并提出使用强化学习来实现下一代无线网络上影响最终用户QoE的QoS提供。
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