Impact of Virtual Environments on Motivation and Engagement During Exergames

Steven Schmidt, Patrick Ehrenbrink, Benjamin Weiss, Jan-Niklas Voigt-Antons, Tanja Kojić, Andrew Johnston, S. Möller
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引用次数: 18

Abstract

Video games and sport are an essential part in the life of millions of people. With recent advances of immersive virtual reality devices such as the HTC Vive, Oculus Rift, or PlayStation VR, the use of virtual environments (VE) for exergames is becoming more and more popular. An exergame combines a physical activity with video game elements by tracking body movements or reactions of user, attempting to engage users in a more enjoyable system. In this paper, we present the results of a subjective experiment carried out with the aim to compare different kinds of virtual environments with each other. A rowing ergometer, connected either to a virtual reality system using a head-mounted display (HMD) or to a CAVE environment, was used as an exergame device. While for rowing experts, fitness and performance improvements are of major interest, we wanted to focus on the motivation and engagement of non-professionals. By means of a series of questionnaires and a follow-up interview, the Quality of Experience of participants using the system was assessed. Measurements include concepts such as flow, presence, video quality and well-being. Results show significant advantages of the HMD as well as of the CAVE compared to a system without a VE for the overall quality, system feedback, and flow. While the CAVE and HMD system mainly differed in their autotelic experience, the HMD was favored by the majority of participants due to a superior feeling of presence.
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虚拟环境对游戏动机和参与度的影响
电子游戏和体育运动是数百万人生活中必不可少的一部分。随着沉浸式虚拟现实设备(如HTC Vive, Oculus Rift或PlayStation VR)的最新进展,虚拟环境(VE)在游戏中的应用正变得越来越受欢迎。exergame通过追踪用户的身体动作或反应,将身体活动与电子游戏元素结合在一起,试图将用户吸引到更有趣的系统中。在本文中,我们提出了一个主观实验的结果,目的是比较不同种类的虚拟环境。赛艇测力计,连接到使用头戴式显示器(HMD)的虚拟现实系统或洞穴环境,被用作游戏设备。虽然对于赛艇专家来说,健身和性能的提高是主要的兴趣,但我们想把重点放在非专业人士的动力和参与上。通过一系列的问卷调查和随访访谈,评估了使用该系统的参与者的体验质量。测量包括流量、存在感、视频质量和幸福感等概念。结果显示,与没有VE的系统相比,HMD和CAVE在整体质量、系统反馈和流程方面具有显著优势。虽然CAVE和HMD系统在自私自利体验上主要不同,但HMD因其优越的存在感而受到大多数参与者的青睐。
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