G. Wang, B. Obradovic, Y. Chen, D. Li, S. Oak, G. Srivastav, S. Banerjee, A. Tasch
{"title":"A computationally efficient target search algorithm for a Monte Carlo ion implantation simulator","authors":"G. Wang, B. Obradovic, Y. Chen, D. Li, S. Oak, G. Srivastav, S. Banerjee, A. Tasch","doi":"10.1109/TCAD.1996.6449179","DOIUrl":null,"url":null,"abstract":"Ion implantation is a critical technology in semiconductor Ultra Large Scale Integration (ULSI). Binary collision approximation (BCA)-based Monte Carlo (MC) ion implantation simulators are commonly used to predict the impurity and damage profiles. A deterministic propagator is needed in these simulators to simulate the propagation of ions in crystalline materials. A search-for-target algorithm is frequently called to determine the collision partners and collision parameters in a deterministic propagator, and this is usually the computational bottleneck of MC ion implantation simulators. The standard search-for-target algorithm has been redesigned for computational efficiency and for economic usage of memory. Instead of searching for collision partners in a standard 29-atom crystal neighborhood identical to all ions, narrowed-down potential target lists are pre-computed based on the ion's relative position to a reference point as well as its direction of motion. The American National Standards Institution (ANSI) C++ standard container class bitset [1] is used to store such potential target lists, and the memory usage is very efficient. Combined with a quasi-simultaneous collision algorithm, the CPU times for MeV P and B implantation simulations are found to be reduced by more than a factor of two, rendering very reasonable computation times for MeV ion implantation simulations on standard workstations.","PeriodicalId":100835,"journal":{"name":"Journal of Technology Computer Aided Design TCAD","volume":"73 1","pages":"1-19"},"PeriodicalIF":0.0000,"publicationDate":"1996-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Technology Computer Aided Design TCAD","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TCAD.1996.6449179","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Ion implantation is a critical technology in semiconductor Ultra Large Scale Integration (ULSI). Binary collision approximation (BCA)-based Monte Carlo (MC) ion implantation simulators are commonly used to predict the impurity and damage profiles. A deterministic propagator is needed in these simulators to simulate the propagation of ions in crystalline materials. A search-for-target algorithm is frequently called to determine the collision partners and collision parameters in a deterministic propagator, and this is usually the computational bottleneck of MC ion implantation simulators. The standard search-for-target algorithm has been redesigned for computational efficiency and for economic usage of memory. Instead of searching for collision partners in a standard 29-atom crystal neighborhood identical to all ions, narrowed-down potential target lists are pre-computed based on the ion's relative position to a reference point as well as its direction of motion. The American National Standards Institution (ANSI) C++ standard container class bitset [1] is used to store such potential target lists, and the memory usage is very efficient. Combined with a quasi-simultaneous collision algorithm, the CPU times for MeV P and B implantation simulations are found to be reduced by more than a factor of two, rendering very reasonable computation times for MeV ion implantation simulations on standard workstations.