排序模式的主动偏好学习

V. Dzyuba, M. Leeuwen, Siegfried Nijssen, L. D. Raedt
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引用次数: 9

摘要

模式挖掘为探索性数据分析提供了有用的工具。存在许多有效的算法,能够在大型数据集中发现各种类型的模式。然而,识别特定用户真正感兴趣的模式的问题仍然具有挑战性。当前的方法通常需要大量的数据挖掘专业知识或努力,因此不能被典型的领域专家使用。我们表明,可以通过用户特定模式排序函数的交互式学习来解决这个问题,其中用户对小组模式进行排序,并且通过偏好学习技术从该反馈推断出一般排序函数。我们提出了一个学习模式排序函数的通用框架,并提出了一些旨在最大限度地减少所需用户努力的主动学习启发式方法。我们特别关注Subgroup Discovery,这是一个特定的模式挖掘任务。我们评估了算法学习由复杂质量度量定义的子组集排名的能力,只给出了合理的小样本排名。实验表明,偏好学习具有学习准确排名的能力,主动学习启发式有助于减少所需的用户努力。此外,使用学习到的排序函数作为搜索启发式,可以发现比给定集合中质量高得多的子组。这表明主动偏好学习可能是交互式模式挖掘系统的重要组成部分。
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Active Preference Learning for Ranking Patterns
Pattern mining provides useful tools for exploratory data analysis. Numerous efficient algorithms exist that are able to discover various types of patterns in large datasets. However, the problem of identifying patterns that are genuinely interesting to a particular user remains challenging. Current approaches generally require considerable data mining expertise or effort and hence cannot be used by typical domain experts. We show that it is possible to resolve this issue by interactive learning of user-specific pattern ranking functions, where a user ranks small sets of patterns and a general ranking function is inferred from this feedback by preference learning techniques. We present a general framework for learning pattern ranking functions and propose a number of active learning heuristics that aim at minimizing the required user effort. In particular we focus on Subgroup Discovery, a specific pattern mining task. We evaluate the capacity of the algorithm to learn a ranking of a subgroup set defined by a complex quality measure, given only reasonably small sample rankings. Experiments demonstrate that preference learning has the capacity to learn accurate rankings and that active learning heuristics help reduce the required user effort. Moreover, using learned ranking functions as search heuristics allows discovering subgroups of substantially higher quality than those in the given set. This shows that active preference learning is potentially an important building block of interactive pattern mining systems.
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