使用混合学习的增材制造数字知识转移

Sebastian Kuschmitz, L. Hoppe, P. Gembarski, R. Lachmayer, T. Vietor
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引用次数: 0

摘要

增材制造(AM)工艺在产品开发过程中提供了新的设计自由度,因此在产品开发的早期阶段就考虑到渐变晶格结构、内部冷却通道或其他几何上独特的设计特征。此外,这些复杂的几何特征可以在增材制造过程中不需要额外的努力就能实现,同时符合增材制造的限制。“增材制造设计”研究领域正试图提供方法和工具,以支持产品开发人员利用增材制造潜力,并保持符合制造过程的限制,以便能够在产品开发过程中以有针对性和以利益为导向的方式应用这些设计自由。然而,由于缺乏AM知识和有限的软件解决方案,这些方法和工具的应用并不总是可能的,因为必要的AM知识是部分甚至完全缺失的。出于这个原因,需要教学和学习提供系统地传授特定的增材制造知识,以便克服产品开发中的这些障碍。本文以交互式教与学为例,对具体的增材制造知识进行了系统的知识获取。为此,将首先讨论AM系统知识转移的基础知识,以显示研究状况。接下来是交互式学习环境的展示,这使得am相关的主题可以利用交互式3D模型进行体验。最后,对所提出的学习环境进行了验证,以实现特定AM知识的转移。
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DIGITAL KNOWLEDGE TRANSFER FOR ADDITIVE MANUFACTURING USING BLENDED LEARNING
Additive manufacturing (AM) processes provide new levels of design freedom during product development as a result of the layer-by-layer build-up process, so that graded lattice structures, internal cooling channels, or other geometrically distinctive design features are taken into account at an early stage of product development. In addition, these complex geometric features can be realized without significant additional effort during the additive manufacturing process while complying with the restrictions of AM. The "Design for additive manufacturing" research field is trying to offer methods and tools to support the product developer in exploiting the AM potentials and to maintain compliance with the restrictions of the manufacturing process to be able to apply these design freedoms in a targeted and benefit-oriented manner during product development. However, due to a lack of AM knowledge and limited software solutions, the application of these methods and tools is not always possible, because necessary AM knowledge is partial or even completely missing. For this reason, teaching and learning offers are needed that systematically impart specific AM knowledge so that these barriers in product development can be overcome. In this paper, the systematic knowledge acquisition for specific AM knowledge is presented using the example of interactive teaching and learning offers. For this purpose, the basics of systematic knowledge transfer for AM will be discussed first to show the state of research. This is followed by the presentation of the interactive learning environment, which makes AM-relevant topics experienceable utilizing interactive 3D models. Finally, a validation of the presented learning environment for the transfer of specific AM knowledge is presented.
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