实现虚拟现实和构建信息模型的潜力?土木工程学生在小组项目中对技术的运用

Ingri Strand, E.E. Hempel, E. Hjelseth
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引用次数: 0

摘要

不同参与者之间的协作是建筑、工程和施工(AEC)行业中成功项目的关键。虚拟现实(VR)与建筑信息模型(BIM)相结合是一种有效的可视化工具,可以帮助团队沟通和协作。奥斯陆城市大学鼓励土木工程专业的学生使用这些工具,他们可以在一个专门的数字协作室里使用这些工具,这个房间被称为“小大房间”(LBR),里面有电脑和大型触摸屏。本文通过技术接受模型的理论视角,探讨了LBR中的工具如何被三个从事项目的学生小组使用,以及学生如何看待这些工具。目的是建议如何促进学生利用技术来改善他们在合作项目中的学习体验。学生对LBR的使用感到满意。然而,VR的全部潜力并没有得到充分利用,比如评估房间大小和照明条件的选择,这是他们事后才意识到的,因为并非所有学生都认为VR对给定的任务足够有用。改变任务的标准或增加对学生第一次介绍VR的关注可能会促进VR作为一种专业工具的更多利用。
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REALISING THE POTENTIALS OF VIRTUAL REALITY AND BUILDING INFORMATION MODELS? CIVIL ENGINEERING STUDENTS’ UTILISATION OF TECHNOLOGY IN A GROUP PROJECT
Collaboration between different actors is key to successful projects within the architecture, engineering, and construction (AEC) industry. Virtual Reality (VR) combined with Building Information Models (BIM) is an effective visualisation tool that may aid a team’s communication and collaboration. Civil engineering students at Oslo Metropolitan University are encouraged to use such tools, available to them in a dedicated digital collaboration room dubbed the ‘Little Big Room’ (LBR) along with computers and large touchscreens. This paper explores how the tools in the LBR are utilised by three student groups working on a project and how the students view them, discussed through the theoretical lens of the technology acceptance model. The aim is to suggest how students’ utilisation of the technology can be facilitated to improve their learning experiences in collaborative projects. The students were satisfied with using the LBR. However, the full potential of VR was not utilised, such as the option to evaluate the size of the rooms and lighting conditions, something they only realised in hindsight, as not all students perceived VR as sufficiently useful for the tasks given. Changing the criteria of the task or increased focus on the students’ first introduction to VR might facilitate increased utilisation of VR as a professional tool.
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