格式-存储:基于多智能体的体验式学习方法

P. Mathieu, D. Panzoli, S. Picault
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引用次数: 7

摘要

FORMAT-STORE是一个严肃的游戏应用程序,设计用于培训零售商店或大型超市的销售人员和经理。在本文中,我们认为培训销售人员日常活动(例如客户关系管理,商店管理和库存控制)的相关方法包括将他们沉浸在充满现实虚拟客户的3d环境中。本文第一部分介绍了应用于智能客户设计的多智能体方法。具体来说,我们分析了面向交互的方法论在通过用户友好的设计工具和概念模型的自动实现促进非计算机科学家的游戏概念方面的贡献。第二部分包括一个案例研究,在这个案例中,我们围绕着教学要求建模的场景来呈现游戏的组织。我们讨论了如何通过仔细调整这些场景的难度来吸引学习者。
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Format-Store: A Multi-agent Based Approach to Experiential Learning
FORMAT-STORE is a serious game application designed for training salesmen and managers in the context of a retail store or a larger supermarket. In this paper, we argue that a relevant way to train a salesperson to their daily activities (e.g. customer relationship management, store management and stock control) consists in immersing them in a 3d environment populated with realistic virtual customers. The first part of this paper presents the multi-agent approach we apply to the design of the intelligent customers. Specifically, we analyse the contribution of the interaction-oriented methodology I ODA in facilitating the conception of a game for non computer-scientists by means of a user-friendly design tool and the automated implementation of the conceptual model. The second part includes a case study where we present the organisation of the game around scenarios modelled with respect to the pedagogical requirements. We discuss how we intend to engage the learner by carefully adjusting the difficulty of these scenarios.
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