{"title":"视差映射技术和快速渲染技术的视图变形","authors":"T. Moritsu, M. Kato","doi":"10.1109/PCCGA.1998.732134","DOIUrl":null,"url":null,"abstract":"Two new techniques for view morphing are presented. The first technique is a disparity mapping technique which accurately maps the edges of input images on each other. By using this technique, one can reduce the blurring of synthesized images. The second technique is a data transformation technique which transforms morphing data into data which can be rendered on ordinary 3D graphic accelerators. By using this transformation, one achieve interactive morphing animations.","PeriodicalId":164343,"journal":{"name":"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Disparity mapping technique and fast rendering technique for view morphing\",\"authors\":\"T. Moritsu, M. Kato\",\"doi\":\"10.1109/PCCGA.1998.732134\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Two new techniques for view morphing are presented. The first technique is a disparity mapping technique which accurately maps the edges of input images on each other. By using this technique, one can reduce the blurring of synthesized images. The second technique is a data transformation technique which transforms morphing data into data which can be rendered on ordinary 3D graphic accelerators. By using this transformation, one achieve interactive morphing animations.\",\"PeriodicalId\":164343,\"journal\":{\"name\":\"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-10-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PCCGA.1998.732134\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PCCGA.1998.732134","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Disparity mapping technique and fast rendering technique for view morphing
Two new techniques for view morphing are presented. The first technique is a disparity mapping technique which accurately maps the edges of input images on each other. By using this technique, one can reduce the blurring of synthesized images. The second technique is a data transformation technique which transforms morphing data into data which can be rendered on ordinary 3D graphic accelerators. By using this transformation, one achieve interactive morphing animations.