{"title":"开发用户学习模型:新手如何成为专家?","authors":"Mark Moore, G. Vanderlinden","doi":"10.1109/IPCC.1988.24053","DOIUrl":null,"url":null,"abstract":"The authors describe a theoretical and practical approach to designing learning products (documentation and training) for software. They discuss various theories of how people acquire new cognitive skills, as well as instructional design principles. Hewlett-Packard's Printed Circuit Design System serves as an example of how a user learning model and an overall learning products strategy were developed. The authors categorize learning activity into a hierarchy of behaviors, with learning at each level building on previous learning. They propose a package of learning products to address the different needs of the novice and the expert.<<ETX>>","PeriodicalId":374472,"journal":{"name":"IPCC '88 Conference Record 'On the Edge: A Pacific Rim Conference on Professional Technical Communication'.","volume":"607 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1988-10-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Developing the user learning model: how do novices become experts?\",\"authors\":\"Mark Moore, G. Vanderlinden\",\"doi\":\"10.1109/IPCC.1988.24053\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The authors describe a theoretical and practical approach to designing learning products (documentation and training) for software. They discuss various theories of how people acquire new cognitive skills, as well as instructional design principles. Hewlett-Packard's Printed Circuit Design System serves as an example of how a user learning model and an overall learning products strategy were developed. The authors categorize learning activity into a hierarchy of behaviors, with learning at each level building on previous learning. They propose a package of learning products to address the different needs of the novice and the expert.<<ETX>>\",\"PeriodicalId\":374472,\"journal\":{\"name\":\"IPCC '88 Conference Record 'On the Edge: A Pacific Rim Conference on Professional Technical Communication'.\",\"volume\":\"607 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1988-10-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IPCC '88 Conference Record 'On the Edge: A Pacific Rim Conference on Professional Technical Communication'.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IPCC.1988.24053\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IPCC '88 Conference Record 'On the Edge: A Pacific Rim Conference on Professional Technical Communication'.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IPCC.1988.24053","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Developing the user learning model: how do novices become experts?
The authors describe a theoretical and practical approach to designing learning products (documentation and training) for software. They discuss various theories of how people acquire new cognitive skills, as well as instructional design principles. Hewlett-Packard's Printed Circuit Design System serves as an example of how a user learning model and an overall learning products strategy were developed. The authors categorize learning activity into a hierarchy of behaviors, with learning at each level building on previous learning. They propose a package of learning products to address the different needs of the novice and the expert.<>