{"title":"机器人系统集成提高毕业设计顶点课程学习效果","authors":"Po-Chiang Lin","doi":"10.1109/ECEI57668.2023.10105353","DOIUrl":null,"url":null,"abstract":"Using the robotic system, students' learning outcomes are improved in the Capstone Course as graduation projects. The Capstone Course provides opportunities for undergraduate students to integrate and reflect learning experiences at the university. In the guidance, there are two major challenges: how to teach the system integration and how to attract students' interest in the graduation project. To overcome the first challenge, we invited industry experts to join the teaching and learning in this research. Students learned the system integration method adopted in the industry to bridge the gap between industry and academia. We invite four industry experts in robotics to be in charge of short courses and hands-on workshops so that students could learn professional skills and valuable experience from these experts. To overcome the second challenge, we chose robotic system integration as the goal of the graduation project. We used interesting and explicit goals to attract students. The gamification technique was used to attract students' interest in the graduation project. The questionnaire survey and the Octalysis Framework were used for gamification and to analyze the factors that motivated the students to accomplish their graduation projects. The analytical results showed that gamification integrated into the robotic system was the goal of the graduation project in the Octalysis to motivate students. The result showed that unpredictability, accomplishment, and empowerment were the three most important factors.","PeriodicalId":176611,"journal":{"name":"2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-02-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Robotic System Integration for Improving Learning Outcomes in Graduation Project Capstone Course\",\"authors\":\"Po-Chiang Lin\",\"doi\":\"10.1109/ECEI57668.2023.10105353\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Using the robotic system, students' learning outcomes are improved in the Capstone Course as graduation projects. The Capstone Course provides opportunities for undergraduate students to integrate and reflect learning experiences at the university. In the guidance, there are two major challenges: how to teach the system integration and how to attract students' interest in the graduation project. To overcome the first challenge, we invited industry experts to join the teaching and learning in this research. Students learned the system integration method adopted in the industry to bridge the gap between industry and academia. We invite four industry experts in robotics to be in charge of short courses and hands-on workshops so that students could learn professional skills and valuable experience from these experts. To overcome the second challenge, we chose robotic system integration as the goal of the graduation project. We used interesting and explicit goals to attract students. The gamification technique was used to attract students' interest in the graduation project. The questionnaire survey and the Octalysis Framework were used for gamification and to analyze the factors that motivated the students to accomplish their graduation projects. The analytical results showed that gamification integrated into the robotic system was the goal of the graduation project in the Octalysis to motivate students. The result showed that unpredictability, accomplishment, and empowerment were the three most important factors.\",\"PeriodicalId\":176611,\"journal\":{\"name\":\"2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI)\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-02-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ECEI57668.2023.10105353\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ECEI57668.2023.10105353","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Robotic System Integration for Improving Learning Outcomes in Graduation Project Capstone Course
Using the robotic system, students' learning outcomes are improved in the Capstone Course as graduation projects. The Capstone Course provides opportunities for undergraduate students to integrate and reflect learning experiences at the university. In the guidance, there are two major challenges: how to teach the system integration and how to attract students' interest in the graduation project. To overcome the first challenge, we invited industry experts to join the teaching and learning in this research. Students learned the system integration method adopted in the industry to bridge the gap between industry and academia. We invite four industry experts in robotics to be in charge of short courses and hands-on workshops so that students could learn professional skills and valuable experience from these experts. To overcome the second challenge, we chose robotic system integration as the goal of the graduation project. We used interesting and explicit goals to attract students. The gamification technique was used to attract students' interest in the graduation project. The questionnaire survey and the Octalysis Framework were used for gamification and to analyze the factors that motivated the students to accomplish their graduation projects. The analytical results showed that gamification integrated into the robotic system was the goal of the graduation project in the Octalysis to motivate students. The result showed that unpredictability, accomplishment, and empowerment were the three most important factors.