具身工程:具身理论在虚拟现实生产计划中的应用

K. Izdebski, T. Schüler
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引用次数: 0

摘要

虚拟现实为改进现代生产计划流程提供了独特的机会。使用第一人称视角和用户身体作为现实约束的来源,任何用户都可以在给定的工作站体验设计挑战。通过将VR用户体验设计建立在化身理论的基础上,我们提出了一种用于生产计划的人在环的新范式。我们称之为具体化工程(EE)。
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Embodied engineering: the use of embodiment theories in production planning with VR
Virtual Reality provides a unique opportunity to improve modern production planning processes. Using the first-person perspective and users body as the source of realistic constrains, any user can experience the design challenges at a given workstation. By grounding VR User Experience design in embodiment theories, we propose a new paradigm of human-in-the-loop for production planning. We call it Embodied Engineering (EE).
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