{"title":"带有触觉手套的虚拟现实学习环境","authors":"T. Civelek, Arnulph Fuhrmann","doi":"10.1145/3528137.3528142","DOIUrl":null,"url":null,"abstract":"Several new types of sense gloves have been developed in recent years. These can generate a dynamically changing haptic force for each individual finger and can be effectively integrated with virtual environments that contain new applications. This research project aims to develop new innovative virtual reality learning environments (VRLEs) based on this novel technology, with a focus on the gripping and manipulation of virtual objects. A virtual laboratory was set up containing sense gloves and virtual input and output devices. The aim was to establish a virtual training tool for automotive and mechanical engineering students, as well as service technicians. The sense gloves were integrated into Unity and SteamVR for the interaction and motion tracking of virtual objects. To ensure real time interaction when capturing and manipulating virtual objects, effective communication was required between the designed objects and layers making up the sense glove. Access to the virtual glove from the Unity libraries was the preferred option to generate the required events while the virtual objects were in contact with the sense gloves.","PeriodicalId":440758,"journal":{"name":"Proceedings of the 2022 3rd International Conference on Education Development and Studies","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Virtual Reality Learning Environment with Haptic Gloves\",\"authors\":\"T. Civelek, Arnulph Fuhrmann\",\"doi\":\"10.1145/3528137.3528142\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Several new types of sense gloves have been developed in recent years. These can generate a dynamically changing haptic force for each individual finger and can be effectively integrated with virtual environments that contain new applications. This research project aims to develop new innovative virtual reality learning environments (VRLEs) based on this novel technology, with a focus on the gripping and manipulation of virtual objects. A virtual laboratory was set up containing sense gloves and virtual input and output devices. The aim was to establish a virtual training tool for automotive and mechanical engineering students, as well as service technicians. The sense gloves were integrated into Unity and SteamVR for the interaction and motion tracking of virtual objects. To ensure real time interaction when capturing and manipulating virtual objects, effective communication was required between the designed objects and layers making up the sense glove. Access to the virtual glove from the Unity libraries was the preferred option to generate the required events while the virtual objects were in contact with the sense gloves.\",\"PeriodicalId\":440758,\"journal\":{\"name\":\"Proceedings of the 2022 3rd International Conference on Education Development and Studies\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-03-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2022 3rd International Conference on Education Development and Studies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3528137.3528142\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2022 3rd International Conference on Education Development and Studies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3528137.3528142","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual Reality Learning Environment with Haptic Gloves
Several new types of sense gloves have been developed in recent years. These can generate a dynamically changing haptic force for each individual finger and can be effectively integrated with virtual environments that contain new applications. This research project aims to develop new innovative virtual reality learning environments (VRLEs) based on this novel technology, with a focus on the gripping and manipulation of virtual objects. A virtual laboratory was set up containing sense gloves and virtual input and output devices. The aim was to establish a virtual training tool for automotive and mechanical engineering students, as well as service technicians. The sense gloves were integrated into Unity and SteamVR for the interaction and motion tracking of virtual objects. To ensure real time interaction when capturing and manipulating virtual objects, effective communication was required between the designed objects and layers making up the sense glove. Access to the virtual glove from the Unity libraries was the preferred option to generate the required events while the virtual objects were in contact with the sense gloves.