Alaa Eddin Alchalabi, S. Shirmohammadi, S. Mohammed
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QNetwork: AI-Assisted Networking for Hybrid Cloud Gaming
Cloud Gaming systems are among the most challenging networked-applications, since they deal with streaming high-quality and bulky video in real-time to players’ devices. While all industry solutions today are centralized, in this paper we introduce an AI-assisted hybrid networking architecture that, in addition to the central cloud servers, also uses some players’ computing resources as additional points of service. We describe the problem, its mathematical formulation, and potential solution strategy.