三自由度触觉界面线速度和加速度估计

Jilin Zhou, Xiaojun Shen, E. Petriu, N. Georganas
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引用次数: 11

摘要

在软件阻尼、摩擦力绘制、位置控制等方面,触觉界面末端执行器的速度和加速度都是触觉渲染所需要的。然而,由于传感器分辨率有限,正运动学非线性,人体手臂/手的高机动性以及高采样率要求,获得精确和鲁棒的速度和加速度估计非常具有挑战性。考虑到人的手臂/手轨迹至少有5个非零导数,熟练的动作遵循约束最小抖动轨迹规划,本文提出了一种自适应四状态卡尔曼滤波来估计末端执行器的速度和加速度。初步仿真结果表明了该方法的有效性。
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Linear velocity and acceleration estimation of 3 DOF haptic interfaces
Velocity and acceleration of the end effector of a haptic interface are required for haptic rendering in many aspects such as software damping, friction force rendering, and position control, etc. However, due to limited sensor resolution, non-linearity of forward kinematics, high maneuverability of human arm/hand, and high sampling rate requirement, getting a precise and robust velocity and acceleration estimation is very challenging. In this paper, an adaptive 4-state Kalman filter to estimate the velocity and the acceleration of the end effector is proposed considering that the human arm/hand trajectory has at least 5 non-zero derivatives and the skilled movements follows the constrained minimum jerk trajectory planning. The preliminary simulation results show the effectiveness of the proposed method.
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